and no I don’t use a chromium browser, I just really like my extensions

after making the meme I noticed that the cpu nearly matched the sims 4 level but the ram went to 42x less

don’t worry about me giving money to EA, the game was obtained via mysterious means

    • XaiwahBlue
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      9 hours ago

      Who needs to fix things from the ground up when you can just throw in more and more code! You can just fix it with more code!

    • tetris11@lemmy.ml
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      2 days ago

      It should at least use less CPU. What work could it be doing other than playing the music?

      • Kushan@lemmy.world
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        2 days ago

        I agree with that, though I suspect it’s still running the full render pipeline in the background but I was particularly confused about why OP expected memory usage to drop

        • tetris11@lemmy.ml
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          2 days ago

          Yeah I agree with you there. I’d say the OS should at least cache some of that to swap after X minutes of activity in preparation of a full suspend, but yeah in principle the memory shouldn’t change.

      • shroomato@lemmy.world
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        2 days ago

        IIRC there was a game that when you open a pause menu ran at like 1000 fps, frying people’s GPUs

        • DannyBoy@sh.itjust.works
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          2 days ago

          It was Amazon’s MMO. Not that it was the game’s fault for causing physical damage but the main menu’s framerate was uncapped. The funny thing is that’s the only thing that was publicised and now remembered from the release of that game.

  • MonkderVierte@lemmy.ml
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    2 days ago

    If it was made nowadays, 2 GB VRAM wouldn’t be enough by a long stretch.

    And yes, can confirm with amdgpu_top, pipeline is still full while switching out (k-hippie 4k textures was too much for my iGPU).