Dragon Age: The Veilguard has received numerous criticisms since its full unveiling a few months ago. These criticisms have taken aim at the game’s new art style, its writing, its character design, it abandoning player world states, and generally how unfamiliar it feels in comparison to its legacy. It has also been engulfed by the […]
It’s always weird to me when people talk about video games as if story is the single most important aspect.
Personally I think 2’s biggest folly was abandoning the deep RPG in favor of overly-simplistic hack and slash. A mistake 3 somewhat attempted to correct, and for that, I’ll take its weaker story because I enjoy playing it much more. And if course 1 blows them both out of the water in terms of RPG gameplay.