@nostupidquestions Why do people like crt shaders in the retroarch community. There’s so many videos about it. Is it a product of their time or are non-crt experiencers doing it?
Maybe it’s a way for their smoothening upscaling shaders to look more pixelated and retro?

  • als
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    22 hours ago

    Lots of these games were designed on and for CRT screens and they look worse on a modern one without filtering.

    mario-kart-64-screenshot-vs-photo-of-the-game-on-an-old-v0-lcnpelwjiagb1

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    ERt2FS6VUAcvGNl-3612033001

    • callouscomic@lemm.ee
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      21 hours ago

      I disagree. I emulate a lot, and the CRT stuff makes them look worse to me. Just adds noise to the image.

      • peopleproblems@lemmy.world
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        21 hours ago

        The right ones.

        CRT pixels weren’t perfect blocks, making them look better with special care. It actually made some processes much easier to calculate as they could rely on that method to “round out” the image.

        Edit: Except the second image

  • CatZoomies@lemmy.world
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    21 hours ago

    I love using CRT shaders on a game by game basis. As others commented, if it’s more detailed artwork, I’ll flip it on. Other times I don’t like how it looks with some classic games.

    The only mod I do want is a way to replicate, on a modern monitor, the feeling of turning it off and putting your arm against the screen to get that sweet sweet static discharge that only CRTs could give you.

    Edit: Removed my joke at the end of my original comment.

    • kinship@lemmy.sdf.org
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      9 hours ago

      I did use CRT TVs and monitors, but only when very young. Man you just made me revisit a part of my brain long dormant! I loved the sweet static discharge as well, it was so f*ing rad!

  • adam_y@lemmy.world
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    1 day ago

    I think people who played those games on CRTs originally remember the feel of the visuals. It is a rather nostalgic thing.

    The filters aren’t the same, but they’re not a bad approximation. Mist of those games were not meant to be played on modern hardware and look worse for it too.

    Then there will be a ton of folk who just do it because they see other people do it. That’s fine too, especially if they are enjoying themselves.

    That’s the point. If the filter makes you feel happier, go for it. It’s an aesthetic choice.

    • RightHandOfIkaros@lemmy.world
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      1 day ago

      Its more than nostalgia. The games actually look better because thats what they were designed with.

      Nowadays people seem to use “nostalgia” as some hand waive to dismiss something as unnecessary or invalid. But in this case it is actually necessary, old games just do not look good on any display technology other than CRTs. Shaders come extremely close, and if you have an HDR compatible screen that gets bright and vibrant enough, shaders can be nearly comparable to real CRTs.

      • Flamekebab@piefed.social
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        23 hours ago

        Now that I have a lovely HDR display, I kinda want to give this a bash. It also makes me wonder about CRT filters for non-emulated games. Fallout 2 looked amazing on a CRT, for example.

          • adam_y@lemmy.world
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            1 day ago

            Yeah, when you turned them on they frequently had push buttons with satisfying resistance and a click.

            As an object they had their own tactility, often solid and heavy (as opposed to the sort of articulated physicality of most modern monitors). You could often feel the static electricity across the glass.

            They even had their own sounds. The hum of warming up, the whine and clunk of being turned off.

            When we talk about nostalgia it’s often the sensations adjacent to the activity that we are talking about.

            • scrion@lemmy.world
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              15 hours ago

              Oh, I did grow up before video games were a thing, so I am aware of how CRTs worked. You just made it sound like CRTs would somehow provide tactile feedback while gaming, which I couldn’t place at all, given the context.

              • adam_y@lemmy.world
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                12 hours ago

                That makes a lot of sense.

                As far as I’m aware, if your TV did start to provide feedback as you played you were in for a bad time.

                I guess I’m thinking more holistically. Gaming is often seen still as a visual medium, but you’ll know that the physical set up was part of the fun/not fun.

                I suspect you might remember man parties and lugging gear around just to play with friends. In theory it wasn’t exactly easy, but somehow still enjoyable for it.

            • SolOrion@sh.itjust.works
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              19 hours ago

              I remember I had a CRT as a kid that had the deepest button press to turn on. It felt like it was a whole 3 inches of travel- realistically I’m just remembering it like that cuz I was 8- but that was the best button. You could feel it actuate at the end, and even hear it. And CRTs had a presence about them. In hindsight, I was probably just hearing the whine and didn’t realize it.

              Idk CRTs had their own vibe. Objectively, the crazy resolutions and crisp screens we have todays are better but in some less definable ways they feel lesser.

            • Jesus_666@lemmy.world
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              24 hours ago

              You forgot the degaussing sound for those screens that had that feature. Like turning them on but louder.

              *KLONK*

            • adam_y@lemmy.world
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              1 day ago

              And I forgot the smell and the heat too. That warm ozone thing a lot of them had going on.

    • don@lemm.ee
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      1 day ago

      Fuck yeah it is. I still remember playing ff6(3us), a defining gaming moment for me, and it was played on a crt. Yeah I can emulate it on my current console, but that does almost no justice to the nostalgia of having first learned turn-based rpg combat.

      This from a person that remembers their Dad’s 2600 and playing Yar’s Revenge on it, and him taking me to the local arcade where his favorite game was without a doubt Ms. Pac-Man, while I tried to figure out what the fuck this “Super Street Fighter II Turbo” wizardry was.

      Fuck yeah, nostalgia. All generations will have it, including those that succeed us, and those that succeed them.

      • adam_y@lemmy.world
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        1 day ago

        People will knock nostalgia … They see it as a sort of softness, a yearning for the past…

        But what they miss is the way that it can create intergenerational connections.

        That’s a really lovely thing to hear about your relationship with your dad and Ms Pac-Man.

        Wait, that sounds libellous.

  • M500@lemmy.ml
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    1 day ago

    Another commenter already gave a great example, I grew up using a crt for gaming and I turn the filter on on a game by game basis. It really does improve the quality of some games. Other games do not rely on it as much.

    Mostly game with detailed art look better with it.

  • gon [he]@lemm.ee
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    1 day ago

    I got this on my front page and holy crap you used so many words I have no idea what they mean. Hope you get good answers to your question though!

    • SolOrion@sh.itjust.works
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      19 hours ago

      I can explain a few terms, if you’re interested. I’m simplifying so nobody murder me:

      Retroarch is basically a program that lets you emulate (basically make your computer mimic a console to play the games from it) a bunch of different videogame consoles. Mostly old ones, but some newer things like the Switch.

      Shaders are complicated to ELI5 but it’s easiest to think of them as a filter you can apply to a videogame in real time, like you would apply a filter to a photo or something. You can get some absolutely crazy effects with filters- generally the simpler the game the more shaders will accomplish. Here’s a minecraft screenshot of the same thing with and without shaders.

      And just in case, CRTs are those old school tube tvs.

      He’s basically just asking if shaders for old games intended to make things look more like a CRT are just nostalgia bait or if they actually make things look better.