Baldur’s Gate 3 isn’t the first successful attempt to marry cinematic aspirations with the traditional branching narratives and simulationist world-building of CRPGs. 2009’s Dragon Age: Origins had a very similar mission statement, offering a spiritual successor to BioWare’s earlier Baldur’s Gate titles long before Larian took us back to the titular city (and its surrounding areas).

  • polygon@kbin.social
    link
    fedilink
    arrow-up
    11
    ·
    1 year ago

    I feel like JRPGs completely changed what an RPG video game is. They are watered down compared to the original cRPGs from the 80s and 90s. Then the “westernized” version of JRPGs watered it down even more. The old cRPGs were so big and so complex. OG Baldur’s Gate, yes, but also Wizardry and Ultima too. I enjoyed Dragon Age because I liked the story, but I’d say Divinity: Original Sin 1 & 2 are more direct descendants of the old cRPG days (DA 2 & 3 bear no resemblance to cRPGs at all). I think Dragon Age games are good modern RPGs everyone should play but Baldur’s Gate 3, imo, is a proper cRPG straight out of the 80s with 2023 graphics.

    I’m so thankful this game is proving to be so popular. Maybe people are discovering (re-discovering) what RPGs used to be, and what makes them so great.