It’s still identifiably distinct, I really hope Nintendo lose because allowing copyright of a concecpt is dystopian especially in the context of our lengthy time frames for copyright.
It reminds me of when Apple wanted to patent the idea of rounded corners.
What’s weird about it? AFAICT, Palworld doesn’t violate Nintendo copyright in any meaningful sense, though it might violate Nintendo’s patent claims.
That said, this lawsuit seems really late, and I wonder if that’ll factor into the decision at all (i.e. if it was close, the judge/jury might take the lack of action by Nintendo as evidence of them just looking for money).
Seems even more odd because to my eyes Nintendo probably had a better (but not super-good) chance of winning on copyright for some of the models used on the Pals than anything patent related. Stuff like riding/transforming mount animals and vehicles are basic exploration gaming functions. If they failed to defend the patent on other prior games that used those mechanics, they don’t really stand a chance here.
It’s not a copyright suit, it’s a patent suit. So it’s indeed just like the Apple suit, though what patents were infringed upon is still unknown as of now.
I mean they successfully defended the motion of swiping up or down as distinctly different than left or right for the purpose of activating a device. Which seems insane to me.
It is all known as intellectual property. This covers copyright, trademarks, and patents all with the same concept of creating artificial scarcity to ensure profits.
It’s still identifiably distinct, I really hope Nintendo lose because allowing copyright of a concecpt is dystopian especially in the context of our lengthy time frames for copyright.
It reminds me of when Apple wanted to patent the idea of rounded corners.
They are being sued for patent infringement not copyright violations, which is extra weird.
What’s weird about it? AFAICT, Palworld doesn’t violate Nintendo copyright in any meaningful sense, though it might violate Nintendo’s patent claims.
That said, this lawsuit seems really late, and I wonder if that’ll factor into the decision at all (i.e. if it was close, the judge/jury might take the lack of action by Nintendo as evidence of them just looking for money).
Seems even more odd because to my eyes Nintendo probably had a better (but not super-good) chance of winning on copyright for some of the models used on the Pals than anything patent related. Stuff like riding/transforming mount animals and vehicles are basic exploration gaming functions. If they failed to defend the patent on other prior games that used those mechanics, they don’t really stand a chance here.
It’s not a copyright suit, it’s a patent suit. So it’s indeed just like the Apple suit, though what patents were infringed upon is still unknown as of now.
Ah, I just assumed, thanks for the correction.
I mean they successfully defended the motion of swiping up or down as distinctly different than left or right for the purpose of activating a device. Which seems insane to me.
That’s a patent, not a copywrite.
Software patents are also terrible, though.
It is all known as intellectual property. This covers copyright, trademarks, and patents all with the same concept of creating artificial scarcity to ensure profits.
And now you have to swipe up to activate the iPhone as well 🤭