Yep, but as someone pointed out those were $300 at launch. I know they’re not meant for gaming and reading about latency issues seems like a 1st world problem to me because my older Bluetooth headset had lower latency.
Come to think of it, I don’t even remember which pair they were but it would’ve been under $100 with some BT dac maybe
That’s not a gaming headphone. A proper gaming headphone have near zero latency, you can even play rhythm games with it. Usually it will come with it’s own wireless dongle and doesn’t use Bluetooth at all.
I bought headphones with aptxLL, only to find out that newer Qualcomm chipsets have depricared it in favor of aptx adaptive. It’s not backward compatible and at the time there wasn’t a single adaptive set of headphones on the market. I would either have to buy a >4 year old phone or get a new pair of overpriced headphones to use it now.
From what I’ve seen this isn’t true. Search for “Windows AptX LL” and you’ll see dozens of ways you might install drivers that add support. The most common advice seems to be to buy a dongle that supports it.
AptX and AptX LL are not the same thing. AptX has the same latency as LDAC and SBC: >200ms; whereas AptX LL is actually decent at ~30ms. AptX is supported by Windows out of the box, AptX LL is not.
Fuckin’ what? Is this meme 10 years old or what?
I have Sony xm 3 headphones and I can’t game on them because everything is delayed like 100ms
Bluetooth is a terrible standard for gaming. You’d want something with its own dedicated 2.4ghz dongle.
Couldn’t believe it at first and thought mine was a defective pair. The delay is atrocious
It’s because Bluetooth is primarily designed for low power usage.
Yep, but as someone pointed out those were $300 at launch. I know they’re not meant for gaming and reading about latency issues seems like a 1st world problem to me because my older Bluetooth headset had lower latency.
Come to think of it, I don’t even remember which pair they were but it would’ve been under $100 with some BT dac maybe
That’s not a gaming headphone. A proper gaming headphone have near zero latency, you can even play rhythm games with it. Usually it will come with it’s own wireless dongle and doesn’t use Bluetooth at all.
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I bought headphones with aptxLL, only to find out that newer Qualcomm chipsets have depricared it in favor of aptx adaptive. It’s not backward compatible and at the time there wasn’t a single adaptive set of headphones on the market. I would either have to buy a >4 year old phone or get a new pair of overpriced headphones to use it now.
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Sure would be cool if Windows supported anything but AAC and SBC though…
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From what I’ve seen this isn’t true. Search for “Windows AptX LL” and you’ll see dozens of ways you might install drivers that add support. The most common advice seems to be to buy a dongle that supports it.
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AptX and AptX LL are not the same thing. AptX has the same latency as LDAC and SBC: >200ms; whereas AptX LL is actually decent at ~30ms. AptX is supported by Windows out of the box, AptX LL is not.
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Huh, must be my hardware then. It is getting kinda old…
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Aren’t those supposed to be like, 300$ headphones at launch? I
Gaming is the far from what they were designed for. When listening to music or whatever you couldn’t care less about a delay.
I have xm4 and have absolutely 0 problems with it. I feel like unless you’re an actual pro gamer or a sweaty elitist it makes no difference.
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I have XM4s too and dont notice it at all.
I have G533 which are even discontinued from production, they have no real latency.