I love Endless Sky, it’s honestly one of my favorite games! I have a pack of cool SciFi art that I found on Nexus and I’ve been slowly replacing the stock photos for my personal game. I’m also a sucker for TeeWorlds, it is delightfully infuriating and hillarious to play. I know that’s baby’s first FOSS games but I’m new to open source games. That’s why I want to hear your recommendations and see what are some other good ones out there.

  • Hyperi0n@lemm.eeOP
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    1 year ago

    FreeCiv is a bit technical yeah. What I’ve been trying to master is FreeOrion. It seems really cool but the interface is hard to use.

    What is Mine Test like and how does it compare to Minecraft? I’ve been meaning to try it for myself. :)

    • Knusper@feddit.de
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      1 year ago

      My personal favorite advantage of Minetest over Minecraft is the larger world height. Minetest’s worlds are 62000 blocks high, compared to Minecraft’s 384 blocks.

      You certainly don’t need most of those 62000 blocks, but 384 is quite limited, especially with only 128 underground. It means that Minecraft’s caves are all rather flat and there’s practically no challenge in getting to the rarest minerals.

      With Minetest, it’s actually worth going down the more vertical caves rather than just digging, and it’s worth building intermediary bases. Minetest was the first time I felt minecarts and ladders were useful while mining.
      It makes mining challenging and fun, even without mobs.

    • Arache Louver
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      1 year ago

      I believe minetest is made in Lua, and it does not need restart to apply mods. Minetest is FOSS, does not has all the UI and graphic enhancements of Minecraft, but it runs in very old machines, is lightweight (maybe 100 mb or less), it has a lot of people playing everyday (more than 200, big servers usually receive less than 64 players), has a lot of modding community…

      • Knusper@feddit.de
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        1 year ago

        Minetest is mostly implemented in C++, but its mods and game content (which are also just mods) are implemented in Lua.