I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
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That’s why games like dwarf fortress, project zomboid, are more about taking proper decisions
I think the best I’ve seen it done is in Prey 2017. Lots of really good mechanics driven choices that are actually choices.