• Shadowedcross@lemmy.world
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    1 year ago

    The more competition Sims has, the better. Maybe EA will actually try and innovate… HAHA. I’ve been keeping an eye on Paralives and Life By You, and there are a couple others coming as well, I think. It’ll be a good time to be a life sim fan in the next couple years.

  • Ech@lemm.ee
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    1 year ago

    The Sims but you churn through characters like popcorn.

    • CluckN@lemmy.world
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      1 year ago

      Sims franchise has a dedicated fanbase but they keep getting screwed by these insanely priced DLCs. I think people are hoping for a City Skylines scenario where another studio tackles the genre and adds mod/quality of life support.

      • RGB3x3@lemmy.world
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        1 year ago

        Well let’s hope it’s not a Cities Skylines scenario because the second game is a complete shit show.

        And even the first one has many issues.

        • novibe@lemmy.ml
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          1 year ago

          Cmon man… Sure it had issues, but acting like Cities Skylines didn’t completely revolutionise city builders is insane.

      • BleatingZombie@lemmy.world
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        1 year ago

        It also feels like the Sim logic hasn’t really changed in a while. They still do things like go upstairs to the bathroom to wash dishes

  • AutoTL;DR@lemmings.worldB
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    1 year ago

    This is the best summary I could come up with:


    Before founding Midsummer, the two worked on XCOM, Civilization: Beyond Earth, and Marvel’s Midnight Suns.

    Today, the new studio has announced its first game: a next-gen life sim game with former The Sims director Grant Rodiek leading the project as executive producer.

    According to the studio’s press release, this debut project “emphasizes player-driven narratives, allowing communities to share memorable moments that grow out of the creativity of players themselves.” The project doesn’t currently have a title or release date.

    This new game will face stiff competition in the life-sim genre, which has been dominated by big-budget games like The Sims 4 and smaller, indie outfits like Stardew Valley.

    Midsummer’s developers wrote that they want to give players the tools to tell their own stories, reminiscent of the popular trend of players using avatars created in The Sims and similar games to act out soap opera-style stories that are recorded and uploaded to social media.

    Meanwhile, EA is already working on its next iteration of The Sims, a free-to-play title dubbed “Project Rene,” and former Sims and Second Life developer Rod Humble set up a new studio to launch the life-sim Life by You, which is due out on June 4th.


    The original article contains 218 words, the summary contains 200 words. Saved 8%. I’m a bot and I’m open source!

  • griD@feddit.de
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    1 year ago

    The Sim X: Terror from the derp. Yeah no Jake, we want a successor to X-COM Apocalypse if you don’t mind.

  • terwn43lp@lemmy.world
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    1 year ago

    my only concern is that Midnight Suns was riddled with bugs and very high hardware demand, but the xcom 1+2 engine would work great with a Sims game, hell I’ll take a Sims Tactics at this point

    • RebekahWSD@lemmy.world
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      1 year ago

      Did it have that many bugs? The only bug I got was the whole no ancestral armor at the uhhh greenhouse area.

      Which, to be fair, was really really annoying! Damn I want the last armor!

  • nanoUFO@sh.itjust.worksM
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    1 year ago

    Weird change of direction but I’m okay with it, plenty of indie devs are picking up the slack for turned based games.

  • TrousersMcPants@lemmy.world
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    1 year ago

    I don’t really see how this would compete with Stardew Valley, honestly, sounds more like the initial Sims comparison is more apt. Stardew and Sims are pretty different games

  • Tarquinn2049@lemmy.world
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    1 year ago

    Look forward to it, worst comes to worst, two new options for the sims, with this and paralives is two chances to not fail like sims 3 and 4 did. And I don’t mean fail in a financial sense, I’m sure they made money. But failed in a “worth playing” sense.