Blåhaj Lemmy
  • Communities
  • Create Post
  • Create Community
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
Blaze@reddthat.com to Games@sh.itjust.worksEnglish · 1 year ago

Nearly all Nintendo 64 games can now be recompiled into native PC ports to add proper ray tracing, ultrawide, high FPS, and more

www.tomshardware.com

external-link
message-square
23
link
fedilink
  • cross-posted to:
  • hackernews@lemmy.smeargle.fans
  • technology@lemmy.world
337
external-link

Nearly all Nintendo 64 games can now be recompiled into native PC ports to add proper ray tracing, ultrawide, high FPS, and more

www.tomshardware.com

Blaze@reddthat.com to Games@sh.itjust.worksEnglish · 1 year ago
message-square
23
link
fedilink
  • cross-posted to:
  • hackernews@lemmy.smeargle.fans
  • technology@lemmy.world
Majora's Mask is the latest to benefit, but N64 Recompiled works with nearly all N64 games.
alert-triangle
You must log in or register to comment.
  • terwn43lp@lemmy.world
    link
    fedilink
    English
    arrow-up
    109
    ·
    1 year ago

    “capitalism leads to innovation”

    unpaid devs at home: hold my beer

  • slazer2au@lemmy.world
    link
    fedilink
    English
    arrow-up
    24
    ·
    1 year ago

    Inb4 big N takedown and lawsuit.

    • maxprime@lemmy.ml
      link
      fedilink
      English
      arrow-up
      26
      ·
      1 year ago

      I don’t think it’s possible to takedown a project that doesn’t use any proprietary code. You have to supply your own rom.

      • Strawberry
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 year ago

        Does it have legal ground tk stand on? no. Is it possible? yeah definitely

      • Lojcs@lemm.ee
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 year ago

        That’s what happened to yuzu

        • LucidNightmare@lemm.ee
          link
          fedilink
          English
          arrow-up
          13
          ·
          1 year ago

          What happened to Yuzu was that they were making $20,000-$30,000 in monthly revenue, for an emulator that would “technically” be competing with the current hardware.

          Thats where they fucked up, in my opinion.

          • Lojcs@lemm.ee
            link
            fedilink
            English
            arrow-up
            7
            ·
            edit-2
            1 year ago

            I mean, yes the yuzu team did have problems with the money scheme and openly playing games before their release, but the fact that even forks by people who had no connection to the devs got taken down shows that Nintendo can take down any project they want, regardless of if it contains proprietary code

            • LucidNightmare@lemm.ee
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 year ago

              Yes. I see your point. :/

        • maxprime@lemmy.ml
          link
          fedilink
          English
          arrow-up
          7
          ·
          edit-2
          1 year ago

          Not exactly. A big reason for them being sued is for circumventing Switch’s encryption.

          • mnemonicmonkeys@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            8
            ·
            1 year ago

            Which is still legal. It’s just the flimsy excuse they used to file the lawsuit, and the Yuzu debs didn’t have the energy/money to fight it

            • meteokr@community.adiquaints.moe
              link
              fedilink
              English
              arrow-up
              2
              ·
              1 year ago

              *in some jurisdictions.

          • Lojcs@lemm.ee
            link
            fedilink
            English
            arrow-up
            2
            ·
            edit-2
            1 year ago

            That doesn’t mean they used proprietary code. The keys were supplied by the users

  • AntiGuide@feddit.de
    link
    fedilink
    English
    arrow-up
    19
    ·
    1 year ago

    In case you want to skip the article and see the GitHub page: https://github.com/Mr-Wiseguy/N64Recomp

  • sag@lemm.ee
    link
    fedilink
    English
    arrow-up
    11
    ·
    1 year ago

    Let me git clone it first

    • meteokr@community.adiquaints.moe
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      Selfhosting my own git server, partially to mirror repos like this.

  • JokeDeity@lemm.eeBannedBanned from community
    link
    fedilink
    English
    arrow-up
    9
    ·
    1 year ago

    That’s. Fucking. Sexy.

  • tacosplease@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    ·
    1 year ago

    Super Mario 64K gonna be lit

  • QuantumEyetanglement@lemdro.id
    link
    fedilink
    English
    arrow-up
    7
    ·
    1 year ago

    Does anyone have a guide to get this (or something similar) working on steam deck? Complete PC/Linux noob after years of Mac use, go easy on me

    • skoell13@feddit.de
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      Check out emudeck: https://www.emudeck.com/ Installation process was easy, but haven’t tried any ROMs yet

      • loutr@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        6
        ·
        1 year ago

        Haven’t read the article but it says “recompiled into native PC ports” so these aren’t ROMs, they’re actual Windows .exes and Linux binaries.

        • Cort@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          As I understand it, they’re bring your own ROM. Like a standardized scaffold to put upgrades like widescreen and RTX and mods onto the building that Nintendo sells or rather sold.

  • Kiosade@lemmy.ca
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    How is this not blowing up? It seems like a BIG deal!

    • Piemanding@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      It has been blowing up. Every N64 Youtube channel I watch has talked about it so far.

Games@sh.itjust.works

games@sh.itjust.works

Subscribe from Remote Instance

Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: !games@sh.itjust.works

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc…
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc…)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

Visibility: Public
globe

This community can be federated to other instances and be posted/commented in by their users.

  • 262 users / day
  • 1.32K users / week
  • 4.02K users / month
  • 11.4K users / 6 months
  • 282 local subscribers
  • 18.9K subscribers
  • 13.2K Posts
  • 81.3K Comments
  • Modlog
  • mods:
  • nanoUFO@sh.itjust.works
  • BE: 0.19.11
  • Modlog
  • Legal
  • Instances
  • Docs
  • Code
  • join-lemmy.org