As long as they don’t touch BF1 and earlier I’m still fine.
Still think server side anti cheat is the ONLY way to combat cheaters at this point. All client side efforts (even kernel level) have been bypassed and hardware cheating devices running outside of the computer are becoming VERY common.
League has a much bigger problem with smurfs and toxic behaviour than it does cheaters to be fair. Adding kernel anticheat to it is strange. There’s lots of account buying, sharing, win trading etc that is more prevalent and something vanguard cant fix, but Riot have never been good at focusing their efforts.
As long as they don’t touch BF1 and earlier I’m still fine.
Still think server side anti cheat is the ONLY way to combat cheaters at this point. All client side efforts (even kernel level) have been bypassed and hardware cheating devices running outside of the computer are becoming VERY common.
Kernel level AC has got to go, any sort of invasive AC does.
That we totally agree on.
Just saying security/privacy issues aside these types of anti cheat don’t actually help as much as some people hope in combatting cheaters.
Yup. But its the latest ‘buzzword’ in anti-cheat, so we keep getting more of them instead of time being spent developing other potential solutions.
Server side AC works well enough but as league demonstrates, it’s not a silver bullet.
League has a much bigger problem with smurfs and toxic behaviour than it does cheaters to be fair. Adding kernel anticheat to it is strange. There’s lots of account buying, sharing, win trading etc that is more prevalent and something vanguard cant fix, but Riot have never been good at focusing their efforts.
I don’t know how it is now, but when I played league in the beta and for 4 years afterwards, I only ever saw 1 cheater.
Player toxicity was off the damn charts, but still not much of a cheating problem. Might be very different now though.
League itself isn’t either.
I don’t think they care, they just want to siphon your data freely given.