For those unaware, the linux version of TF2 is still 32bit, and runs on ToGL - a DirectX to OpenGL translation layer.

A few days ago, Valve published a TF2 private branch called “x64_linux_test”: https://steamdb.info/changelist/21975149/

Then a few hours ago, Valve update TF2’s “App Config” to include references to x64 Vulkan TF2: https://steamdb.info/changelist/22010846/

Looks like it’s coming soon, in theory should bring some nice performance improvements. But “soon” in Valve Time is… who knows

Edit: the beta is live

  • @Aurix@lemmy.world
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    135 months ago

    The takedown was because of asset distribution. This is probably for a better Steam Deck experience or future proofing and they didn’t get to it yet.

    • @ElectroLisa
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      35 months ago

      It is to make the game bootable in the first place, you have to swap *.so files to launch the game as of today

    • @Asudox@lemmy.world
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      5 months ago

      At least we get to profit from steam deck becoming popular. Games wanting to support linux more to support steam deck and stuff.