Duck and Cover is quite overtuned too. 3 spreaders and 12(!) acid spitters in one subwave is alarming when your weapons don’t reach the ceiling.
I do like the crawlers though. A tad fast on high difficulties, basically impossible to hit weakpoints, and a bit too coynterable with ziplines and AoE, but definitely a welcome change of pace!
I’m actually really enjoying the double hazard season rewards. I wish double hazards normally gave more rewards than just stacking hazard bonus. A guaranteed lost miner/cargo crate maybe?
Yeah I much prefer them to all of the Rockpox stuff. Also agreed about the septic spreader. Had one hiding behind a branch in Hollow Bough and it straight up mortar shot me from cover.
I like them! They’re a nice change of pace. Plus, it’s probably a good way to get some early training for Rogue Core.
Honestly, even the Stalker is pretty cool; it’s very satisfying to ping.
The one I hate is the sceptic spreader. This one is so dangerous.
Duck and Cover is quite overtuned too. 3 spreaders and 12(!) acid spitters in one subwave is alarming when your weapons don’t reach the ceiling.
I do like the crawlers though. A tad fast on high difficulties, basically impossible to hit weakpoints, and a bit too coynterable with ziplines and AoE, but definitely a welcome change of pace!
I’m actually really enjoying the double hazard season rewards. I wish double hazards normally gave more rewards than just stacking hazard bonus. A guaranteed lost miner/cargo crate maybe?
Yeah I much prefer them to all of the Rockpox stuff. Also agreed about the septic spreader. Had one hiding behind a branch in Hollow Bough and it straight up mortar shot me from cover.