Duck and Cover is quite overtuned too. 3 spreaders and 12(!) acid spitters in one subwave is alarming when your weapons don’t reach the ceiling.
I do like the crawlers though. A tad fast on high difficulties, basically impossible to hit weakpoints, and a bit too coynterable with ziplines and AoE, but definitely a welcome change of pace!
I’m actually really enjoying the double hazard season rewards. I wish double hazards normally gave more rewards than just stacking hazard bonus. A guaranteed lost miner/cargo crate maybe?
Duck and Cover is quite overtuned too. 3 spreaders and 12(!) acid spitters in one subwave is alarming when your weapons don’t reach the ceiling.
I do like the crawlers though. A tad fast on high difficulties, basically impossible to hit weakpoints, and a bit too coynterable with ziplines and AoE, but definitely a welcome change of pace!
I’m actually really enjoying the double hazard season rewards. I wish double hazards normally gave more rewards than just stacking hazard bonus. A guaranteed lost miner/cargo crate maybe?