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Joined 1 year ago
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Cake day: June 12th, 2023

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  • The most useful advice I’ve got is to plan only a few sessions ahead (in detail) so you don’t lose too much when the players change direction. This doesn’t mean you should ignore larger plots, just try not to get hung up on details.

    Apart from that try not to prep plot but prep situations, which is to say: “the players will then talk to the wizard to ask about x” is very limited but “most people in the town know the Wizard is an expert on x” gives more freedom as to how the scenario will go.

    I personally also like to focus on factions and characters and their motivations. So knowing the villain’s plan or how factions are coming into conflict and then relating that into consequences the players can see works for keeping things feeling consistent and lets me work up new plot threads on the fly