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Joined 1 year ago
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Cake day: September 28th, 2023

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  • Troll community with overactive idiot moderation. You literally gamble with being banned by doing anything but bandwagon posting with a mod in hexbear. They don’t read, they don’t know much, they provoke people on purpose, and they certainly don’t do any research on truth or validity before just outright issuing bans. Block hexbear for your own sanity.


  • You didn’t read the article well and you didn’t look up any info on patents whatsoever before jumping to “Why are you lying…?”. You have a TON of unknown unknowns about the topic and it’s actually impossible to explain it all while I’m on the toilet (which is where you’re receiving this information from), but here’s another few relevant tidbits:

    The US patent office will help sustain foreign patents with a few requirements based on a few treaties, one of which is that the foreign patent was filed less than a year prior. Because the USPTO ostensibly exists to protect art made by artists, you can file an application for a patent within a year of filing a similar application in a different country. These were not recent enough. Another route is to apply for many countries at once through the patent cooperation treaty, which nintendo also did not do.

    The person I was responding to was acting like the Japanese dates were a “gotcha” to the article. The article correctly states the US patent dates and links them, the related JP patents happen to be on the same page (but you have to click off of it to go there), and they have different application dates listed than the ones detailed in the article. It’s literally not the patents being talked about in the article. In fact, the article goes into detail about the timing and how it’s being used in the case: nintendo is seeking injunction money based on the time their patent was active in the US up to the time the suit was filed. You and the other poster are having a critical lack of information error, and a lot of that info is in the article. You confused yourself reading a site you don’t understand outside the article.

    The patent system sucks ass and exists almost wholly to protect megacorporations at this point. Copyright, likewise, has fallen into a state of disarray as we continue to write laws that are impossible to enforce for the individual without an entire legal team to guide them. While I personally think the whole system needs a rework, we are probably a long way as a society (societies, really) from identifying the problem or making meaningful change. In the meantime, learning how (and why) corporations “punch down” like this legally is our only option. Here’s hoping this case does not go to a jury; I basically only see uninformed schlock from general discussion about patents and absolutely no initiative to learn about the patent system. It is almost never used to protect the creation of an individual and the public does not understand that was the original intent.


  • The court systems processed them on different dates. You’re the one being belligerent and incorrect. Condescend on someone else, learn to read the stuff you link or at least make an attempt to understand it lol

    Japan and the US have seperate requirements (first to file VS first to invent) for initially accepting a patent. Just because you can see them both on the USPTO website doesn’t mean the patents are for both the US and Japan. In Japan, you can legally oppose a product before the patent is granted - in the US, that doesn’t fly.

    If you can’t piece together what my point was with this info, you should probably stop commenting on patent cases until you do understand. You quite literally linked info showing the dates of the US patents that are after the release of palworld. Either you didn’t read the thing you linked or you have some warped perception of patents being global.




  • NMS was quite literally a different looking and feeling game with maybe 5% (yes, twenty times less) of the current content and gameplay loops. Everything changed from how long it takes to gather basic resources to what order you get them in, the tutorial was streamlined and the way it picks the planet you start on was changed. There’s an unbelievable amount of things to do, to the point that expeditions started existing to give players a more guided experience with fresh regular content. It’s truly a far cry from where it launched, even space stations (the most static structures found in most star systems) have been overhauled and the old ones are only around as easter eggs now.

    CP2077 integrated a ton of content and features from the most popular mods it had after the Anime update (particularly Vehicle Combat, from which it even took improvements to the way police spawn and act in addition to, yknow, the vehicular combat). Only a few of the core systems changed, mainly quickhacking and the way cybernetic implants are handled (also almost straight up taken from a mod). They did a balance pass on guns and made some of the weapon type features a bit different. If you didn’t push too terribly far through the game on release, none of it would seem different really. The locations and behavior of weapons and enemies in general gameplay didn’t change much, but access to mobility via implants was made easier (as the separated stores for them were largely equalized and merged) so it’s easier for fresh players and people not using guides to finish their “build”. Not quite the huge makeover NMS received, but it’s definitely different in terms of progression.

    While you’re probably right to some extent about naysayers decreasing naturally over time, both games now have suspicious steamcharts numbers for being single player experiences. They get an influx of new players regularly in ways other similar titles don’t, and it’s almost certainly due to the changes in opinion of people who were playing them around their major updates, journalist articles or enthused friends.

    TL;DR: No man’s sky really did change that much. CP2077 didn’t go as far but they’ve clearly made end user-oriented changes that are uncharacteristic for single player experiences.


  • Do people genuinely not realize that sony and microsoft had a great data collection source (console gamers) that have largely “aged out”? This new push for account sign-ins is obviously because their user data flow needs a big kick. They used to get data when people bought the game on their own platform, ran it on their own platform, even how many hours their gameplay sessions were individually throughout the week. With a lot of their studios games they had either complete or timed exclusivity to really find out what was driving gamers to game, and beyond that it’s a popular commodity and likely a loat or reduced revenue stream.

    With helldivers 2, the account controversy sprung up on the back of Helldivers 2’s stats page not showing correct numbers for anything (and sometimes being rolled back asynchronously from your currencies and unlocks). Seemed obvious to me at the time they wanted a head count from another source (a sign-in) and probably data beyond that like session time/length. Whatever people are upset about sign-ins over, I don’t actually see it articulated much; there are a lot of good reasons to dislike it (potential stoppage of the service causing games to be harder to play like end of service for Games for Windows Live) and I never see them mentioned, just general vitriol for the companies. I don’t find the companies sympathetic, but I do find it odd that people just slam it aimlessly everywhere instead of identifying the issues beyond basic understanding of privacy fears.


  • Are you familiar with the term lobbying and how it shares a bedroom wall with bribery? Individual votes usually matter little to none in the grand scheme of things, and there’s next to no evidence that politicians above the local level give a shit about individuals throughout a huge swathe of the US. Governatorial election promises in the southeastern US are almost universally lies about quality of life improvements, from healthcare changes in florida benefitting no one to roadwork that never happens being promised every election cycle in alabama and mississippi. There is a HUGE disconnect between representatives and their constituents in these states, and they’re not the only ones.

    Realistically, that money is not being used effectively to sway anyone, especially when little is actually used for propaganda, and weak vectors are chosen. Many campaigns are still running on outmoded methods of contact, like outdated lists of people for cold mailing, text messages that wind up in your spam filter, and shock value ads that only serve to annoy and change VERY few minds about anything.

    You have a very optimistic outlook on how any politician views a letter or email from a constituent. Within my whole lifetime, I cannot name ONE politician in the US that has changed course over constituent contact. Not for any single thing. That’s why someone asked if you were eight years old earlier; most people from 25-40 years of age have, at this point, accepted that the current system does not operate in the way that we were taught in school. Instead, we have this broken system where the cries of the masses enter the void, and MAYBE ONE “representative” echoes them to a person or place where change can begin. The ones that do are decried so unbelievably fast it makes your head spin, and the ones that retain office while doing so are treated like crazy extremists by any media that could inform people of their goals, so there’s no hope of popular/uninformed support.



  • homicidalrobot@lemm.eetoScience Memes@mander.xyzHoney
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    26 days ago

    Sorry, is this post satire or are you talking about satire you did not recognize? NEVER seen a vegan call breast milk non-vegan and have in fact actually seen more discussion about whether vegans should be breastfeeding children at all, I.e. is it healthy to do so with their diet.

    You’ve put the word debate in quotation marks flippantly like there’s an obvious answer, but I’m pretty sure you just misunderstood a conversation rife with sarcasm or taken out of context (or straight up made it up).




  • I think you’re doing yourself a disservice here by calling these terms esoterica. Political ideologies being clearly defined and understood on a wide scale is not a negative thing. Most of the terms here in this dude’s post are talked about as solutions (or status quo) in the current era, all of it should be fresh unless you willfully ignore every single political post on every social media you use.

    Way more importantly: You really think the last 20 years were a shining example of public intelligence? Truly? With the denialism, the outright lies that have been signal boosted, the public outrage over hypothetical people and made-up organizations who never existed? How can you justify saying “these terms are esoteric” when they are literally modern? How can you justify this position you’re taking where low/no information being the norm needs to be enforced for things to be “normal” for you? You’re flippantly dismissing the idea that people could have opinions or motivations you aren’t instantly aware of, which is stupid beyond belief.

    The entirety of democratic politics is conflicting opinion/value/ideology being weighed by the many. What the hell is the problem with letting people who are informed talk about it in a public space?




  • Shroud (and folks like me) with 200+ hours found the fun. The quest design in starfield has extreme lows, but it has some extreme highs that are probably helped if you watched the shows and films the quests are referencing. The faction questlines are stellar the first time through.

    If you just hate all quests and only care about gameplay outside of that, you should probably admit that to yourself instead of flinging buzzwords and design guesses around. Bethesda open worlds have always felt surprisingly dead, closest they’ve got is morrowind and oblivion with almost every npc having a domicile and a daily routine. Their open worlds have been panned as being empty, too quest-locked, too small (or artificially large), poorly balanced, and any number of other complaints that they’re trash/slop/unplayable.

    We’ve heard this take (new game bad, old game good) for the entirety of video games existing across basically every genre. If you don’t like it, cool. It’s a game where you assign your own goals after a point (or even from the get-go) so ultimately it’s on you to find a satisfying gameplay loop. It’s okay if you can’t, but it says something about you and not the title, especially when you turn into a goblin who can’t stand the fun or joy of others on public spaces


  • You described the garlic-like genre. Which has gotten VERY big. “we’d be seeing a lot more football-manager-like tweak-and-simulate loops, if that’s what they were going for.” They are MAKING THEM it’s VAMPIRE SURVIVORS lmao

    Most of your complaints about obfuscation make me think you haven’t played Last Epoch and don’t know there is a solution: simply put the information someone would alt+tab or otherwise leave the game to find it IN THE GAME! LE has a robust in-game guide with info on everything from weird status effects down to how elemental resists work against elemental penetration and reduction.

    A large portion of the issue is the ever eternal Minecraft Problem imo, it seems like you (and many people in general) have trouble setting your own goals when it comes to why you’re making the character more powerful. ARPG have different approaches to this: diablo 3 hasn’t got much stuff to “distract” you from pushing greater rift levels, while Path of Exile gives you a 12 boss checklist in different dimensions and you need to finish a LOAD of content, then fight 4 of them to fight the bigger bosses after them (and content beyond even that). Without knowing which bosses or how to find them, some players get lost.

    TL;DR the genre is evolving as people ask these kinds of questions and you’re slightly behind the forefront of questioning here. Not a knock, just worth mentioning that what you’re looking for (an ARPG with sparkling information clarity) already exists, and the thing you’re thinking might exist in the future (streamlined ARPG with less mechanical intensity) also already exists.


  • In high school, I took some time to read Dale Carnegie’s “How to Win Friends and Influence People”. The title is as edgy as I was as a teen, but the advice is wholesome and sound, the core being one of the first few rules the book prescribes: Take a genuine interest in people. It’s a solid set of rules that help beyond masking behaviors and can even act as masking itself, even if it could do with some more up to date examples.