minus-squarefargeol@lemmy.worldtoGames@lemmy.world•What games popularized certain mechanics?linkfedilinkEnglisharrow-up63·3 months agoDonkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty linkfedilink
minus-squarefargeol@lemmy.worldtomemes@lemmy.world•Vive la France!linkfedilinkarrow-up3·3 months agoLes ananas sautent-ils en parachute ? :) linkfedilink
minus-squarefargeol@lemmy.worldtoComic Strips@lemmy.world•Tor's Nightmarelinkfedilinkarrow-up1·4 months ago/c/nottheonion linkfedilink
minus-squarefargeol@lemmy.worldtoPolitical Memes@lemmy.world•What if I told you...linkfedilinkarrow-up117·4 months ago linkfedilink
minus-squarefargeol@lemmy.worldtoTechnology@lemmy.world•We are wasting up to 20% of our time on computer problems, says studylinkfedilinkEnglisharrow-up10·4 months agoWith focused R&D, we can make it 70%! linkfedilink
minus-squarefargeol@lemmy.worldtoLemmy Shitpost@lemmy.world•the truthlinkfedilinkarrow-up2·5 months agoRelevant XKCD : https://xkcd.com/2559/ linkfedilink
Donkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty