I should play Skyrim again.
I should play Skyrim again.
Seriously, a typical D&D session might last 6 hours and you accomplish nothing of note, but you have fun! Enjoyment should not be transactional with time.
Light references can be fun but this movie was nearly fourth-wall breaking with how hard they were winking at the audience. When the character itself doesn’t even have a reason or know why they’re saying the line, just because it’s a reference, it begins to feel egregious and kinda icky. Tone helps, stuff like Deadpool can get away with it obviously but I have a hard time giving this one a pass.
For how many are so clearly phallic, the author chose several that are a fuckin stretch.
I had a similar experience tbh. Never played on release, got it a few months ago with Phantom Liberty, really had to push myself through the first “act” which honestly felt like all preamble. Jackie never felt particularly believable to me as a character, he was honestly kinda annoying with how eager he was and the “one more job and we’re out” trope, then I was clearly supposed to have grown attached because of a montage of our adventures I didn’t get to experience?
It’s definitely the perm thing lol. I remember enjoying this movie for what it is.
I have a sneaking suspicion modders will find ways to expand that repertoire.
I just felt like I ran out of things to do and there was no point to keep playing.
To each their own of course, but it sounds like you basically just “beat” the game, in the same way someone beats Animal Crossing. You just stop playing eventually. I don’t see that as a negative if you enjoyed that time.
It’s an incredible game, a love letter to all the best aspects of the Harvest Moon series. My only real gripe is the NPC characters can feel a little stale and robotic after a while, but during a first playthrough they are all full of life.
Or he’s just lying and he does worry. It’s never a good business model to show fear and uncertainty about the future.
Unfortunately, not really. If it was, it could have some schlocky entertainment value. As it is, it just doesn’t respect the audience’s time or intelligence.
Rockstar doing quite a bit of heavy lifting here but I guess he’s closer than any of us. Glass Beach has around 500k monthly listeners on Spotify - nothing to sneeze at, but hardly making the zeitgeist.
It’s the only hardcore album I’ve ever felt compelled to listen to front to back, and it’s probably the only hardcore album I’ll ever buy a vinyl of. It feels like they really took the time to make it a solid album experience.
Congrats to Billy Basso and to Bigmode for the positive reviews! Always good to see a new IP, studio, and even publisher come out the gate strong.
You’re right I forgot! I only remembered the headstone in the hunters dream just being there.
Closer to Bloodborne’s Amygdala, though it doesn’t take you to the DLC it does transport you somewhere else. But hey ER, BB, same difference.
The first review on the steam page sums up my thoughts pretty well. There are some mechanical decisions that I just don’t know if they will mesh with the game they’re trying to make here, like the crafting, the attack telegraphing, the death penalties, the UI “cross” a la Dark Souls. I really want to love this coming from the Ori devs, and it’s got some serious potential, but those seem like things that are gonna be tough to change at this stage.
I don’t blame the movie for sexist crap existing in the past, I blame the movie for continuing to perpetuate it in today’s world. They can redesign her however they want (unless Hasbro(?) restricts them.) They’re already re-interpreting the design into this “style” so make the giant transforming robot not conform to outdated stereotypical concepts lol.
They were always 343 from their founding in 2007. It didn’t form out of Bungie if that’s what you’re thinking.