Honestly from the get go i was hoping both of them would lose but it seems that isnt the case with AI at least
Honestly from the get go i was hoping both of them would lose but it seems that isnt the case with AI at least
Thats fkn funny
Exactly, those who make the decisions to send soldiers to war should be sent to fight themselves, if not gun in hand at least as front line commanders or something so they feel the same danger and see the same horrors as the human fodder they so happily throw at their “enemies”
I mean I personally prefer not too difficult of a challenge, as I don’t have all that much time to play games. But another really cool thing I like about OpenTTD is the fact that you can choose what kind of AI opponents to play against, from a big pool of community created AI’s, which can allow for really difficult challenges sometimes. Like if the AI builds fast, with all the different vehicles available and you don’t allow yourself to buy them out, it can get really difficult, and you can make the game as fun as you want it to be
Transport Tycoon Deluxe was amazing, as a kid it took me so long to understand how the game worked (being from a non-English speaking country it was mostly trial and error) but once i understood i spent hours on it every day. I still remember the excitement of completing my first campaign, and getting the pop-up message in 2050 that I won the game, such a wonderful feeling.
There is an open source remake of it called OpenTTD available on steam, which is the same game with quality of life improvements, better graphics (as far as pixel style games go), and lots of customizability options that I still play to this day, it still is one of my favourite games of all time
I love Stremio + Torrentio, it has everything and looks good visually
Seconded, Ive replayed that game like 3 times already. The first one had an amazing story imo, even though the puzzles could be a little difficult, especially the hidden ones. I’ve sadly only played a few hours of the second one, due to the game engine change (from Source to Unreal I think?) movement feels too different and the story didnt get me hooked right away like the first one did. Still going to finish it at some point though