• tal@lemmy.today
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    8 months ago

    Mobile space is a completly different to any kind of PC or console gaming

    I agree that it’s not a drop-in replacement, but there are definitely games that come out on both mobile and PC/console. There’s definitely some level of overlap.

    https://en.wikipedia.org/wiki/Bloons_TD_6

    Platform(s)

    • Android
    • iOS
    • macOS
    • Microsoft Windows
    • visionOS
    • Xbox One
    • Xbox Series X/S

    I don’t know what the percentage in terms of game revenue is there. But there is definitely some overlap there.

    • misk@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      2
      ·
      8 months ago

      Yeah, casual games definitely benefit from being on mobile. That group of players barely needed PCs in the first place and was likely first to switch to smartphones and tablets where touch control scheme makes much more sense. Publishers benefit from more streamlined in-app purchases there too so even if the sales volume was similar, overall revenue will definitely favor mobile platforms.

        • misk@sopuli.xyz
          link
          fedilink
          English
          arrow-up
          2
          ·
          8 months ago

          Wild Rift has 10% of active players LoL does. Death Stranding on iOS is just one more token deal Apple made to signal that they’re interested in gaming, but if past is anything to go by it’ll never get anywhere.

          • ABCDE@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            8 months ago

            You were talking about performance and wanted a title which is modern, like Resident Evil 4. DS is one. Moving the goalposts doesn’t stop the game existing.