ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 9 months agoWith gaming's internet usage climbing, how do internet providers keep up?www.eurogamer.netexternal-linkmessage-square17fedilinkarrow-up148
arrow-up148external-linkWith gaming's internet usage climbing, how do internet providers keep up?www.eurogamer.netylai@lemmy.ml to Gaming@lemmy.mlEnglish · 9 months agomessage-square17fedilink
minus-squareDerGottesknecht@feddit.delinkfedilinkarrow-up6·9 months agoDecompression uses the cpu, so you loose performance if you compress textures.
minus-squareMangoPenguinlinkfedilinkEnglisharrow-up15·edit-29 months agoJust use delta transfer, and compress for transit and decompress on the host during install like steam does. Technology that’s been around for decades and yet for some reason so many game launchers don’t make use of it.
minus-squareDerGottesknecht@feddit.delinkfedilinkarrow-up1·9 months agoI was referring to the hard drive, not the download. I think loading times increases if you have the textures compressed.
minus-squareMangoPenguinlinkfedilinkEnglisharrow-up5·9 months agoYeah but if you decompress on install then you’re not loading compressed textures.
Decompression uses the cpu, so you loose performance if you compress textures.
Just use delta transfer, and compress for transit and decompress on the host during install like steam does.
Technology that’s been around for decades and yet for some reason so many game launchers don’t make use of it.
I was referring to the hard drive, not the download. I think loading times increases if you have the textures compressed.
Yeah but if you decompress on install then you’re not loading compressed textures.