I think the issue is only blaming the consumer and especially when pointing to the cause of the issue.
Is it naive to vote for someone who obviously tells you all you want to hear but has a record of taking advantage every time they get your vote? Absolutely.
But so is walking in a city at night. All kinds of bad things can happen there but someone who hasnt seen evil firsthand will not recognize it easily.
I grew up in a very rough part of a big city. I knew you cant go outside unarmed at night and especially not linger there. But I cant expect friends from other places who havent seen this to act „wisely“ without telling them. This why we advocate without looking down on people.
The unending desire for superiority as alfred adler describes it doesnt appeal to me. Maybe its just me but I find our constant focus on hierarchical order disturbing. Games are competitive, school is competitive, from a very early age we get that spoonfed. I‘d like to find research about this.
These companies are using dark design patterns to manipulate kids and young people into a pattern of behaviour. You can blame consumers, but it’s not exactly a fair fight. These big companies have behaviour specialists employed and tons of data, used specifically to get people to act dumb in a way that benefits these companies. Heroin pushers are more honest.
When it’s as obvious of a scam as this post shows, I don’t really I have any sympathy. There are other games where it’s more cleverly implemented but even then I still lean towards the fault of consumers.
I am not going to blame the chocolate factory for getting someone obese. Sugar is addictive yes, but everything can be to a certain point and it’s a person’s responsibility to manage these potential addictions.
I’m all for personal responsibilities. In fact I believe all drugs should be legal. But if alcohol companies began heavily advertising drinking for kids or young people, making it look like fund and cool and make it easily accessible, I think regulation is needed. People have the right to be stupid and do with their money and body whatever they want, but companies should not be allowed to promoted this behaviour. They should simply offer it and nothing more.
If casinos need to be regulated and strictly scrutinized to prevent children from engaging with them, so should all games that resort to lootboxes. Researchers have made it clear that the psychological effects are identical, and that early engagement with lootboxes tends to lead to issues with gambling.
I would want regulations only if we were talking about opening crates or other forms of gambling. But this is as upfront and crystal clear as possible where you pay money and you get a skin unlike opening crates. We can all agree that the horse cosmetic is a ripoff but it’s open and upfront about it’s shittiness with no aspect of gambling. Unless I’m forgetting something, gambling microtransactions are the only case where I think regulation is needed.
Edit: The reason why I think gambling should be regulated more so than the other addictive substances (sugar, alcohol, the horse cosmetic) is because gambling doesn’t give you a concrete product. Unlike the others, gambling is getting the chance to obtain your desired product while the others guarantee a product to use.
This whole attitude of “its not their fault they can’t help but hand over their money and buy overpriced shit” has got to stop
Economics is very simple here: there is supply, there is demand. If demand outstrips supply, the price will rise. This includes when is artificially restricted (or the market is flooded with alternatives by the same vendor to give the feeling of scarcity).
The demand for streaming services is the same. People will take the hit, so the price goes up until they can’t anymore.
The generation is contributing to inflation because of inability to restrain themselves from buying frivolous shit for extortionate amounts of money, because they can’t psychologically cope with doing without something, then complaining that no jobs pay enough while they try to launch an onlyfans career. Every generation has it’s flaws.
This then makes prices rise for everyone. The infantilzation to suggest they cant help themselves is astonishing. Companies are not going to stop making profit without intervention.
They really did. The victim blaming is insane. These companies spend money to leverage psychology in their favor to get people addicted to the dopamine rushes from things like microtransactions and loot boxes. Not everyone is able to resist that kind of conditioning on such a large scale.
You clearly have very little experience in the real world. People need to do better, because the freedom of the press and the propensity of businesses to provide goods and services isn’t going anywhere.
Just like being responsible for who you vote for, and a vehicle that you drive, you need to take some responsibility for the things you do, and what makes you act.
This is a common argument used to blame victims in rape cases - “she was wearing something provocative and I couldnt control my impulses”.
Your reaction to certain things is within your control. It is up to you to do something about it. If you aren’t in control and you are addicted to something, then get help - it’s that simple.
This adolescent infancy must stop if anything is to move forwards.
I can tell I have more experience in the real world just from your comment. Nothing is black and white and you not being able to understand others doesn’t change their reality or the world’s reality. Have a nice day and hopefully are able to grow and gain more experience and knowledge of the world moving forward.
Or in other words, you have no point to make and just wanted to try and have a closing comment, offering nothing of substance to the point or the discussion other than a sarcastic “have a nice day” and some vague virtue signalling/insult. Well, thanks for wrapping up the discussion for me I suppose…
I understand people very well, I have had a long career of doing so. To suggest that people have no responsibility for what they consume is incel-level pathetic. Touch some grass and grow up.
There’s no vote with your wallet when the supply is infinite and intangible, me not buying the microtransaction is one person, but a single whale will buy several, getting multiple votes in “yes please continue to shove shit down my throat” this isn’t voting at all.
So if boycotts don’t work, what can the consumer do? Just not play the game at all? Even if the developer put effort in, and its a labor of love, but the publisher forced mtx in anyway? Like, what if the game is good and boycotts don’t work? What’s gonna stop greedy publishers?
You are doing that thing where you are replying to something that you made up in your mind instead of the message that I wrote, because you were really hoping that I would say boycotts don’t work because your whole argument is based on it
Customers leaving bad reviews somewhere that is visible and influential to future potential customers works. It stops people buying the game and demonstrates discontent to the vendor. That’s it.
You still believe boycotts work and are describing them and doing that thing where you make up something in youhr head without any proof. I.e., boycotts working in gaming
I love the “blame the consumer” mindset so much! It always leads to change and reform
I mean I do blame the consumer. Specifically for not voting in harsh consumer- and worker-protection laws curbing corporate abilities.
I think the issue is only blaming the consumer and especially when pointing to the cause of the issue.
Is it naive to vote for someone who obviously tells you all you want to hear but has a record of taking advantage every time they get your vote? Absolutely.
But so is walking in a city at night. All kinds of bad things can happen there but someone who hasnt seen evil firsthand will not recognize it easily.
I grew up in a very rough part of a big city. I knew you cant go outside unarmed at night and especially not linger there. But I cant expect friends from other places who havent seen this to act „wisely“ without telling them. This why we advocate without looking down on people.
Have a good one.
I think I understand, but how do you deal with the unending desire to feel superior over others?
The unending desire for superiority as alfred adler describes it doesnt appeal to me. Maybe its just me but I find our constant focus on hierarchical order disturbing. Games are competitive, school is competitive, from a very early age we get that spoonfed. I‘d like to find research about this.
If consumers as a whole keep buying overpriced skins then yes, I will blame the consumers for enabling this behavior.
These companies are using dark design patterns to manipulate kids and young people into a pattern of behaviour. You can blame consumers, but it’s not exactly a fair fight. These big companies have behaviour specialists employed and tons of data, used specifically to get people to act dumb in a way that benefits these companies. Heroin pushers are more honest.
When it’s as obvious of a scam as this post shows, I don’t really I have any sympathy. There are other games where it’s more cleverly implemented but even then I still lean towards the fault of consumers.
I am not going to blame the chocolate factory for getting someone obese. Sugar is addictive yes, but everything can be to a certain point and it’s a person’s responsibility to manage these potential addictions.
I’m all for personal responsibilities. In fact I believe all drugs should be legal. But if alcohol companies began heavily advertising drinking for kids or young people, making it look like fund and cool and make it easily accessible, I think regulation is needed. People have the right to be stupid and do with their money and body whatever they want, but companies should not be allowed to promoted this behaviour. They should simply offer it and nothing more.
If casinos need to be regulated and strictly scrutinized to prevent children from engaging with them, so should all games that resort to lootboxes. Researchers have made it clear that the psychological effects are identical, and that early engagement with lootboxes tends to lead to issues with gambling.
I would want regulations only if we were talking about opening crates or other forms of gambling. But this is as upfront and crystal clear as possible where you pay money and you get a skin unlike opening crates. We can all agree that the horse cosmetic is a ripoff but it’s open and upfront about it’s shittiness with no aspect of gambling. Unless I’m forgetting something, gambling microtransactions are the only case where I think regulation is needed.
Edit: The reason why I think gambling should be regulated more so than the other addictive substances (sugar, alcohol, the horse cosmetic) is because gambling doesn’t give you a concrete product. Unlike the others, gambling is getting the chance to obtain your desired product while the others guarantee a product to use.
That´s why I blame both, the company and the consumers.
This whole attitude of “its not their fault they can’t help but hand over their money and buy overpriced shit” has got to stop
Economics is very simple here: there is supply, there is demand. If demand outstrips supply, the price will rise. This includes when is artificially restricted (or the market is flooded with alternatives by the same vendor to give the feeling of scarcity).
The demand for streaming services is the same. People will take the hit, so the price goes up until they can’t anymore.
The generation is contributing to inflation because of inability to restrain themselves from buying frivolous shit for extortionate amounts of money, because they can’t psychologically cope with doing without something, then complaining that no jobs pay enough while they try to launch an onlyfans career. Every generation has it’s flaws.
This then makes prices rise for everyone. The infantilzation to suggest they cant help themselves is astonishing. Companies are not going to stop making profit without intervention.
Did you seriously just write that zoomers buying horse armor caused my groceries and rent to get more expensive
They really did. The victim blaming is insane. These companies spend money to leverage psychology in their favor to get people addicted to the dopamine rushes from things like microtransactions and loot boxes. Not everyone is able to resist that kind of conditioning on such a large scale.
You clearly have very little experience in the real world. People need to do better, because the freedom of the press and the propensity of businesses to provide goods and services isn’t going anywhere.
Just like being responsible for who you vote for, and a vehicle that you drive, you need to take some responsibility for the things you do, and what makes you act.
This is a common argument used to blame victims in rape cases - “she was wearing something provocative and I couldnt control my impulses”.
Your reaction to certain things is within your control. It is up to you to do something about it. If you aren’t in control and you are addicted to something, then get help - it’s that simple.
This adolescent infancy must stop if anything is to move forwards.
I can tell I have more experience in the real world just from your comment. Nothing is black and white and you not being able to understand others doesn’t change their reality or the world’s reality. Have a nice day and hopefully are able to grow and gain more experience and knowledge of the world moving forward.
“Nothing is black and white”
Or in other words, you have no point to make and just wanted to try and have a closing comment, offering nothing of substance to the point or the discussion other than a sarcastic “have a nice day” and some vague virtue signalling/insult. Well, thanks for wrapping up the discussion for me I suppose…
I understand people very well, I have had a long career of doing so. To suggest that people have no responsibility for what they consume is incel-level pathetic. Touch some grass and grow up.
Yup, and watch them downvote it because they don’t like it
deleted by creator
There’s no vote with your wallet when the supply is infinite and intangible, me not buying the microtransaction is one person, but a single whale will buy several, getting multiple votes in “yes please continue to shove shit down my throat” this isn’t voting at all.
One thing I have heard stuck with me fiercely.
“When you vote with your wallet, those who have more money get more votes”.
And you know who got the most money? No, it’s not the whales. It’s the corporations.
You really think boycotts work? Is that for real? Do you have evidence? Like any example, at all, of boycotts working in gaming?
Boycotts aren’t Boycotts, they are just an underperformed product due to bad reviews. This happens every single day on every single platform.
So if boycotts don’t work, what can the consumer do? Just not play the game at all? Even if the developer put effort in, and its a labor of love, but the publisher forced mtx in anyway? Like, what if the game is good and boycotts don’t work? What’s gonna stop greedy publishers?
You are doing that thing where you are replying to something that you made up in your mind instead of the message that I wrote, because you were really hoping that I would say boycotts don’t work because your whole argument is based on it
Customers leaving bad reviews somewhere that is visible and influential to future potential customers works. It stops people buying the game and demonstrates discontent to the vendor. That’s it.
You still believe boycotts work and are describing them and doing that thing where you make up something in youhr head without any proof. I.e., boycotts working in gaming