• nebula42@lemmy.today
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    10 months ago

    This is deadass making me reconsider dnd, thanks /gen

    Also, with dnd, you buy a physical book and you own it forever right? Physical books don’t have DRM, unless there’s something I’m missing.

    • Lianodel@ttrpg.network
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      10 months ago

      Correct about physical books, and I doubt physical books are going away. However, WotC has been leaning towards digital distribution, and hired on people with experience in software-as-a-service.

      By all means, keep playing the version of the game you own! But it looks like the future of D&D might make a lot of content available to rent, not to own. Hopefully I’m wrong, but honestly, there are plenty of other games that let you own your stuff.

      • afraid_of_zombies@lemmy.world
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        10 months ago

        It wouldn’t bother me renting campaigns if it was much cheaper than the print version. It isnt like I am going to play it again or even DM an entire old campaign.

        But you know it will be the same price cause fuck us

        • Lianodel@ttrpg.network
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          10 months ago

          And that’s if they even offer a physical version. I’m betting we’ll see a lot of digital-only content. And if you want to use it in the official VTT, I imagine the monetization is going to be even worse.

    • Sotuanduso@lemm.ee
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      10 months ago

      From what I know, it’s not an exact match, unless there’s something going on with virtual tabletops.

      The ownership difference I know of matters more for third party creators. Under D&D’s OGL (at least the new versions,) Wizards can own anything created with it (or so I’ve heard.) Pathfinder’s ORC (used for 2e at least) is explicitly unowned by Paizo so they couldn’t even put such a clause in there if they wanted to.

      Other than that, both licenses pretty much allow you to mod as you wish, and publish said mods for profit.