What does the future hold for #Rendering in #Godot? 💭
If this is a question you frequently ask yourself, we have just the article for you:
Find a list of recent changes to the rendering system, as well as a selection of #Priorities the team aims to focus on this year 🥇🥈🥉
https://godotengine.org/article/rendering-priorities-january-2024/
@vadersb@mastodon.gamedev.place it is on the team’s radar! 📻
In the meantime, maybe someone on the forum () has a workaround that could help