• trambe@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      Yeah, at least they’re making sure it works “fine” before selling you for 3500$

    • Flaky@iusearchlinux.fyi
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      1 year ago

      I think the Vision Pro is the only headset I know of that officially supports prescription lenses. I honestly wished other headsets supported them officially.

        • basskitten@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          1 year ago

          I’m going to disagree with the other guy. I got the psvr2 at launch and I have been having a blast with it. I did have to work at it a bit though - I wear glasses so the first thing was getting prescription lens inserts. I also bought a comfort kit which adds a velcro top strap and counterweights for the back of the hoop. Once you get it all dialed in though, it’s super fun. Resident Evil 8 (Village) was one of the most amazing gaming experiences I’ve ever had, and I’ve been gaming since Atari in the 1970s.

          VR gaming for sure will be better once these devices are much lighter and smaller, but I still think you can have a lot of fun with it right now.

        • Boiglenoight@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          It’s a waste of $600. Don’t get me wrong, it’s neat, but until VR has a form factor of like, swimming goggles, it sucks wearing a headset.

          I will say that it offers the very best racing experience you’re going to get out of Gran Turismo 7, especially if you have a racing wheel.

          • richard_wagner@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            Wow, thanks for your opinion, that’s helpful. I’m not particularly into racing games but would get GT7 just because it’s so highly recommended.

            I’m sure I can find a better use for $600, though, after seeing what you said.

            • Boiglenoight@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              1 year ago

              You’re welcome! It might be worth it for say, I dunno. $300? But $600…

              I’m waiting on Firewall to come out for PSVR2. Personally that was a reason for using the first PSVR, and the second one should be a LOT better without having to deal with tracking issues due to Move controller/PS4 camera.

        • conciselyverbose@kbin.social
          link
          fedilink
          arrow-up
          8
          ·
          1 year ago

          I can understand people not really getting what makes the Vision Pro special, despite being pretty clear to me as a pretty damn impressive (and aggressively priced for what it is) piece of tech, but some of the nitpicks are really dumb.

            • conciselyverbose@kbin.social
              link
              fedilink
              arrow-up
              5
              ·
              1 year ago

              There were a lot of weird rumors that it was going to be cheaper leading up to it. As I was listening to the presentation I was torn between the “holy shit I have to have this” and “there’s no way this isn’t going to be obscenely out of my budget”. Admittedly 3500 is, too, but for the best resolution out there with high resolution low latency passthrough, and a full on M-chip? I get why people think it’s corny, but I absolutely am in love with the “spatial computing” buzzword.

              This isn’t for the average consumer yet, but if you’re an enthusiast? Especially if you’re willing to make personal code projects and leverage some of the AR stuff apple’s been building out on phones for a while? It’s honestly a steal. Though the presumed locked down app distribution unless you sign your apps yourself is going to be unfortunate.

          • conciselyverbose@kbin.social
            link
            fedilink
            arrow-up
            6
            ·
            1 year ago

            The funny part is you’d be paying a solid 2 grand minimum just for the resolution in a dumb headset without all the other bits, and the resolution matters a lot for stuff like text. That’s without the passthrough multiple enthusiasts who have tried the rest of the market have described as game changing between the full quality and almost latency free passthrough, or the fact that it’s a proper fucking computer worth of performance.

    • joshinator@feddit.de
      link
      fedilink
      English
      arrow-up
      12
      ·
      1 year ago

      Heads come in all sizes and shapes.
      The HP Reverb gave me headaches within 10mins of playing due to the small sweetspot in the middle, other people had no issues with it because their IPD was smaller. Same goes for weight distribution, nose sizes, light leaks and more.

      I don’t think it’s a hassle, more a service to get it customized/dialed in for a unique head.
      They pay a nice chunk of money for it, Apple can’t have anyone badmouthing it because they just sold a “one size fits all” model.

      • Quokka@quokk.au
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        So make it voluntary?

        Forcing your uses into your stores for an in-person meeting is so demanding on their time.

        • conciselyverbose@kbin.social
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          It is voluntary. You can use your phone.

          But the whole point of custom fitting is that there is no generic fit to fall back to. Making it adjustable is a significant extra constraint on the design.

  • beijingb33f@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    1 year ago

    Does this mean the prescription lenses are included? They didn’t seem to indicate that during the release but it reads that way to me in this article.

    • conciselyverbose@kbin.social
      link
      fedilink
      arrow-up
      9
      ·
      1 year ago

      I think it’s just worded that way. They’ve discussed it as an add-on in other places.

      I’d read it more as “maybe they have you try on the headset as part of the fitting process” and it won’t work for you without the correct inserts on hand. Or maybe just that because you need the inserts to use the device, they want to be sure they have them on hand if you end up having to book significantly in advance so you aren’t wasting your time and an appointment slot.

    • eek2121@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      You probably still have to pay for the inserts. I have a Valve Index and VR wasn’t fun without them for me as a practically blind guy.

      • basskitten@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        I’ve used HTC Vive, Valve Index, Sony PSVR1 & 2 as a glasses wearer… It’s definitely doable but the inserts make the experience a lot nicer. The current VR lens insert market is around $50-100 depending on the vendor and your prescription strength. I’m guessing Apple will charge similarly for theirs.

    • Willie@kbin.social
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      They might just be using it to get your IPD. Then they’ll ship the device with a non-adjustable IPD. I feel like they’ll make you buy the inserts separately.

  • Mcballs1234@lemmy.ml
    link
    fedilink
    English
    arrow-up
    7
    ·
    1 year ago

    Who’s buying this, I don’t see a point in it anymore and before hand there was barely any point.

  • theagiledev@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    ·
    1 year ago

    I think that this is somewhat fair, especially for helping in dialing the settings in for those of us with minor VR sickness.

  • crossover@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    1 year ago

    I’m not saying that Vision Pro is guaranteed to be a success. But we see the same cycle with every new apple product category: Apple release something minimal and polished, the tech community finds a thousand reasons why it will fail, and then it…doesn’t. Happened with watch, AirPods, notches in screens, etc.

    By the third or fourth iteration Apple’s going to demolish the AR industry like they have with every other product category they invest in.

      • wootz@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        The only spaces I’d say Apple is truly dominant is smart watches and tablets. But even then Garmin makes a better sports watch and 2 in 1 laptops eat into the tablet market.

        Even that might be an overstatement. I’m in Europe, and while smart watches are becoming more and more ubiqutous, the thin models like sports watches and round android watches are far, far more popular than Apple’s models.

    • Asifall@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      Do you think apple is going to solve vergence accommodation conflict? I really just don’t see AR being useful until that problem is fixed, and apple seem to be ignoring it.

  • orion2145@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    “Prescription Data” reads to me like: get this filled right away: 3ccs of a Wi-Fi 6 base station, and we’re going to start you on a course of 5g mmWave with monthly refills.