Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.
Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.
I know it’s not the same, but you could just play elite dangerous which is an actual game, and you can get new ships through a crazy new innovative mechanic called “playing the game”
I like elite dangerous but I don’t like that you have to spend hundreds of hours grinding just to accomplish even the most minor gameplay advancement. No Man’s Sky and Starfield are more playable space games that that grindfest. I wish someone would just remake elite dangerous for normal people.
I want someone to make Elite dangerous but with single player progression. You get to pew pew in a bunch of increasingly fancy ships and at the end you fight an alien ship or something. 200 hours to complete and then go play something else with a nice experience.
Have you played the X series?
No,but I am definitely checking it out.
The learning curve is annoying, but it scratches the itch.
That’s the toughest balance to strike:
Make me feel like I’ve gained a skill to become a competent pilot/trader/whatever in a complex world…
…But also in a way that feels rewarding in the context of having a real mortal life to live, because in the end it’s still a videogame.
Tangent example: I hate how badly I want to try and grokk Dwarf Fortress, but I can’t make more time from nowhere lol.
But thankfully Rimworld is really cool. :)
Just wish we could have an eighth day of the week nobody else was allowed to know about!
200 hours to complete… you never finish an x game. I generally finish when my computer can’t keep up anymore.
One of the best economic systems in a single player space game that I have come across.
Evochron, Dark Star One,X series (you may bounce off a few times but they’re extremely unique and deep games), older Elite titles, Freelancer!
To a lesser extent and a bit more survival crafty: Space Engineers or Empyrion with mods. Both have some additional community made content that adds stations/factions to progress against or for and are pretty good if a little janky.
It really depends on what you want from your game. I happily spent hours in my lil hauler playing space trucker, and the only real thing that’s changed since then is I have access to bigger space trucks. I’ve been on a big exploration run for the last 80 or so hours of playtime and I’m enjoying being able to just relax and exist in my lil virtual spaceship. I don’t need to feel like a number goes up every session, but I’m a weirdo.
I used to hunt griefers in my Black Friday skinned Mur-de-Lance w/ a Huge Particle Cannon and tuned yaw slip to kite and atomize those assclowns for profit. Hit my first Elite that way. The second was Void Diamonds, grinding for those “gonna be SO cool” flagships. I nearly made it the full trip with the whole gang doing the massive trek to the edge and back, but RL got in the way, so I’m not Triple Elite, and you know what? If it weren’t for the Silverbacks group (OGs, chill and welcoming, no pressure, from for RP and what TF ever, but always got your back), I don’t even know if I’d have played as long as I did.
You keep truckin’, space cowboy. 🤙🏼
Too bad NMS is boring and Starfield is even more boring
As someone who logged an unhealthy amount of hours in E:D, tricked out the computer chair with vesa mounts for a Warthog HOTAS and coded hundreds of macros and voice attack triggers (and a whole set up for an Index) only to give it all up when Frontier dropped the ball on atmospheric landings (their initial offering was complete shite as they thought that the “community” wanted political intrigue and inter-factional complexity — which we did, honestly, but they delivered shit there, too). Hell, I even came back for a minute, hoping the flagship update was gonna be The One… But, they locked that into a fucking grind with specialized fuel, etc., too.
Shame on E:D, but fuck Star Citizen.
I can’t overstate how disappointed I am in Frontier for completely abandoning Elite in the name of making more zoo simulators. Such a fucking cop out and I hate it.
Mile wide and an inch deep. That’s Elite. Beautiful game, huge grind.
It’s not even comparable to Star Citizen, and I feel bad for anyone who gets suckered into believing otherwise.
I know right, they’ll never those 2 hours back
They could have spent it mindlessly doomscrolling.
But they DIDN’T KNOW! They just didn’t know…
My man. We live in the age of OnlyFans, TicTok, and Twitch. People out here getting money for feet pics, doing stupid pranks, and pretending to be NPCs. You should know that people will spend money on everything. Just go with the flow and figure out how to make some money.
Gramps, did you just spell that “TicTok”? 🤦🏽♂️
To be fair, who gives a fuck how that shitty platform is spelled
Ikr? He clearly never ate tictacs
How is elite dangerous these days? I was playing no man’s sky which has been continually updated since release yesterday and my bf was badgering me that I could play that instead. I was trying to explain to him that I was having fun playing this and want to play this and he was insisting that elite dangerous has been updated and is so much better. Honestly it was so annoying but I wanted another opinion on how it is as a game lol
Honestly I haven’t played in quite a while and was just a space trucker so my opinion really probably doesn’t count for much but if you already own it I would definitely boot it up and give it a few hours and see if it works for you
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