When I was in sales, I was always told “you can’t sell it unless you offer it”. There exists people who blow $48,000 on stupid stuff daily. What’s the harm in offering a product to that very small demographic? Maybe you get lucky and make a $48,000 sale doing literally nothing.
They’re not selling a product, they’re selling promises. The “product” is only worth something because it is supposed to materialize into in-game assets in the most ambitious, technologically advanced video game ever made.
Future will tell if those are empty promises. I personally believe that they are, and if the publisher knows for a fact that they are building vaporware, then it’s called a scam (though it’s essentially unprovable until the publisher “finishes” their game or goes out of business).
I know that salespeople aren’t usually big on ethics, but I believe that what RSI is doing is both unethical and (probably) illegal. They’ve gotten half a billion from their lies though so what the fuck do I know.
I used to work with a guy who spent several thousand dollars on ships, most of which were scheduled for release 3+ years away from when he gave up the money. I think he still hasn’t received some of them yet, but for some reason he keeps preordering even more ships. I would not be surprised if he spent $10k on this game already.
Sounds kind of like gambling to me. Put a lot of money in and maybe get something cool out of it. Thinking of it that way at least makes some sort of sense.
They have a very dedicated flock of whales (the industry term for microtransaction addicts). They know they have them hooked, and they are obviously intent on bleeding those whales dry for everything they own.
I don’t care how much I liked a game, if any publisher acted in this way I would never consider touching any of their games. This is absolutely criminal behaviour.
No, it’s people who can afford it and want to show off to others. Buying a soundtrack is supporting the game, spending more than most cars cost is flexing.
Nobody will know ingame if you are flying a ship bought with real money or earned ingame. Why is buying a soundtrack supporting the game but buying this pack is suddenly flexing? Is buying a $300 pack also flexing?
The fact is that this is a stupid amount of money for me or most of us to spend on a game but for many it’s not, so CIG offers this pack for people who want to support the game.
The person who buys this pack could, and probably would, show or tell others about all the ships they own. You don’t spend tens of thousands because you just want to support a game, you spend that much because you want to show off. They wouldn’t likely say, “I bought the $48k pack,” but they’d fly the most expensive ships around just because. That’s who this is for.
Mandaloregaming did a video on Star Citozen a few years ago that had a lot of discussion on the (bacterial) culture of the community of star citizen at the time. I don’t know if it is relevant to the current community, though.
Every time I read about this game I wonder who the hell is giving them all this money.
When I was in sales, I was always told “you can’t sell it unless you offer it”. There exists people who blow $48,000 on stupid stuff daily. What’s the harm in offering a product to that very small demographic? Maybe you get lucky and make a $48,000 sale doing literally nothing.
They’re not selling a product, they’re selling promises. The “product” is only worth something because it is supposed to materialize into in-game assets in the most ambitious, technologically advanced video game ever made.
Future will tell if those are empty promises. I personally believe that they are, and if the publisher knows for a fact that they are building vaporware, then it’s called a scam (though it’s essentially unprovable until the publisher “finishes” their game or goes out of business).
I know that salespeople aren’t usually big on ethics, but I believe that what RSI is doing is both unethical and (probably) illegal. They’ve gotten half a billion from their lies though so what the fuck do I know.
I used to work with a guy who spent several thousand dollars on ships, most of which were scheduled for release 3+ years away from when he gave up the money. I think he still hasn’t received some of them yet, but for some reason he keeps preordering even more ships. I would not be surprised if he spent $10k on this game already.
Sounds kind of like gambling to me. Put a lot of money in and maybe get something cool out of it. Thinking of it that way at least makes some sort of sense.
They have a very dedicated flock of whales (the industry term for microtransaction addicts). They know they have them hooked, and they are obviously intent on bleeding those whales dry for everything they own.
I don’t care how much I liked a game, if any publisher acted in this way I would never consider touching any of their games. This is absolutely criminal behaviour.
People who can afford to and want to support the game.
No, it’s people who can afford it and want to show off to others. Buying a soundtrack is supporting the game, spending more than most cars cost is flexing.
Nobody will know ingame if you are flying a ship bought with real money or earned ingame. Why is buying a soundtrack supporting the game but buying this pack is suddenly flexing? Is buying a $300 pack also flexing?
The fact is that this is a stupid amount of money for me or most of us to spend on a game but for many it’s not, so CIG offers this pack for people who want to support the game.
The person who buys this pack could, and probably would, show or tell others about all the ships they own. You don’t spend tens of thousands because you just want to support a game, you spend that much because you want to show off. They wouldn’t likely say, “I bought the $48k pack,” but they’d fly the most expensive ships around just because. That’s who this is for.
Idiots that will die on a hill defending the game, calling everyone who doubts it a “hater”.
Useful idiots to the Star Citizen devs, that’s for sure.
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Mandaloregaming did a video on Star Citozen a few years ago that had a lot of discussion on the (bacterial) culture of the community of star citizen at the time. I don’t know if it is relevant to the current community, though.
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About 5 million investors/crowdfunders