• Nina@crystals.restM
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    1 year ago

    I was wondering why it reminded me of Brandon James Greer’s layout/workflow. It’s nice, I think you did a good job with refining the details the way you wanted it. I think I prefer the second to last face more, in terms of thinking, as the last seems a little more angrier than trying to figure out a potion. But I also am particular to no mouth for expressions at times.

    • Crul@lemmy.worldOP
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      1 year ago

      Thanks for the feedback!
      Indeed the format is stolen from a tribute to Brandon James’ art :).

      I agree that the last version ended up with a more “determined / serious” look than a “puzzling / thinking” one. I was afraid that the second-to-last was hard to read, her right cheek could be seen as the nose and that makes it really weird. But if seen correctly, I also agree that it’s more charming.

      One thing I’ve always struggled with tradicional pencil drawing is that the more I work on something, the more it looses the original charm. I thought it was related to the pencil texture, but it also happens with pixel art. I really liked the first pose (the stick-figure one), but once I added the clothes, I was unable to replicate it :/. Now that I look at it again, I think I should have tried a tiptoe stance.

      • Nina@crystals.restM
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        1 year ago

        It’s just a thing in art in general, going from sketch to finished will lose some fluidity. It’s hard to introduce that back in.