• Rhynoplaz@lemmy.world
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    11 months ago

    It would be cool to have talk to text incorporated into an RPG. Instead of a set script, NPCs could have an AI framework and improvise lines based on the player dialogue.

    • guyrocket@kbin.social
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      11 months ago

      Agreed.

      I also would like to see AI applied to things like “the computer” when you play against “the computer”.

      Imagine a game where everything you see is AI generated based on whatever themes you give it.

      • jasory@programming.dev
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        10 months ago

        “AI applied to things like ‘against the computer’”

        Coding an adversary in a game is generally very easy. If anything it’s oriented around making them beatable by humans rather than actually intelligent. (And that’s even ignoring lazy tricks like reading player moves).