I mean, at the end of the day Nintendo gets to decide if they’re Zelda games or not. However, my issue with them is that they basically just feel like ubisoft open world games now. Since you’re given everything at the start their is no progression to the puzzles, the “dungeons” feel small and soulless.
Its not so much that they aren’t “Zelda” games, it’s that I think they deliver a more watered down experience. I think without the “Zelda” title these games would be reviewed very differently, and I personally believe that Immortals Fenyx Rising was a better game than BOTW or TOTK.
I mean, at the end of the day Nintendo gets to decide if they’re Zelda games or not. However, my issue with them is that they basically just feel like ubisoft open world games now. Since you’re given everything at the start their is no progression to the puzzles, the “dungeons” feel small and soulless.
Its not so much that they aren’t “Zelda” games, it’s that I think they deliver a more watered down experience. I think without the “Zelda” title these games would be reviewed very differently, and I personally believe that Immortals Fenyx Rising was a better game than BOTW or TOTK.