I have absolutely no reference values for this kind of service, but 800 for small developers does sound fair to me (I suppose in most cases, one does not need to pay for more than a year…?)
It’s really exciting to see this kind of solution and option for Godot, looking forward to seeing more projects on consoles!
It’s way cheaper than Unity. Unity costs $2040 per seat, whereas Godot/W4 Games is only $800 to $2000 for your entire team (if it’s less than 8 people).
Most games utilising the lowest fee will probably only need that first year for updates anyway. I guess you can always pay back in later down the road if you want to release a big update or something
I have absolutely no reference values for this kind of service, but 800 for small developers does sound fair to me (I suppose in most cases, one does not need to pay for more than a year…?) It’s really exciting to see this kind of solution and option for Godot, looking forward to seeing more projects on consoles!
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It’s way cheaper than Unity. Unity costs $2040 per seat, whereas Godot/W4 Games is only $800 to $2000 for your entire team (if it’s less than 8 people).
Most games utilising the lowest fee will probably only need that first year for updates anyway. I guess you can always pay back in later down the road if you want to release a big update or something