minus-squareSoleos@lemmy.worldlinkfedilinkarrow-up1·1 年前Right, but then someone will rebuild Minecraft in text-based Minecraft with a 3D rendering engine displayed through ASCII
minus-squareuis@lemmy.worldlinkfedilinkarrow-up1·1 年前Sounds doable. Something like 192x108 characters should work great on software rasterizer. For heavy loads you can use paletted mode of GPU.
Text-based minecraft
Right, but then someone will rebuild Minecraft in text-based Minecraft with a 3D rendering engine displayed through ASCII
Sounds doable. Something like 192x108 characters should work great on software rasterizer. For heavy loads you can use paletted mode of GPU.