G/O Media, an online media company that owns Gizmodo and Kotaku has announced that it will begin a “modest test” of AI content on its sites.

    • HidingCat@kbin.social
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      1 year ago

      WTF that is a whole load of baloney, it’s hilarious. Also a good reminder for us who lean left to remember to be critical when discussing such things too.

      • Nepenthe@kbin.social
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        1 year ago

        Say what you will, I need myself a racially diverse tetris now. We should all aspire to be L shaped block.

        It’s so hard to even make fun of that without sounding like I’m on the extreme right, but I am CACKLING

    • osarusan@kbin.social
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      1 year ago

      That’s hilarious, and about on par with most of the writing on so-called journalism sites these days. Glorious!

    • thingsiplay@kbin.social
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      1 year ago

      @Helldiver_M That reads exactly like a typical dumb shit Kotaku article. No wonder, because it was trained from human data. I don’t know what’s more shocking, that our News outlets by human is so bad we think a robot wrote it, or if the AI is that good that we think a human wrote it. Both perspectives are frightening.

      • ArugulaZ@kbin.social
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        1 year ago

        Video game journalism has been crappy for a long, loooong time. You ever read pre-Ziff Davis EGM or GamePro? It’s like a lobotomy in print form.

        • Colombo@kbin.social
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          1 year ago

          Yet, there always has been a good journalism, either very quality reviews describing well the game in question, or very funny articles making fun of a game that is otherwise boring or bad.

          • ArugulaZ@kbin.social
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            1 year ago

            I’m not saying the magazines of the time were totally devoid of good gaming coverage. Video Games and Computer Entertainment was a solid, substantial read… the layout was nothing special, but the writing was pure quality. Kind of helped that they were writing articles for adults and not edgy fourteen year olds, or nine year olds hopped up on sugar.

            • Colombo@kbin.social
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              1 year ago

              Agree. And yet again, there was reason why gaming bloggers and YouTubers like TotalBiscuit got so much popular. Gaming Journalism crashed.

              I am not disagreeing with you, I grew up on Level and Score personally.

        • phosphorik@kbin.social
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          1 year ago

          Yo I loved EGM back in the N64 era and I’m pretty sure that was Ziff Davis. Then again maybe I was lobotomized with a magazine.

          • ArugulaZ@kbin.social
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            1 year ago

            Ziff-Davis EGM was pretty good. Pre Ziff-Davis EGM (the Sendai era, from 1989 to 1997) was not.

      • chaogomu@kbin.social
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        1 year ago

        It’s the training data. Every list the bot has ever seen has had the number 1 in it. All other numbers come up less than that.

        The bot also has no memory of what it wrote before, and no clue what it will write next. It simply guesses what the next word will be based on what the last word was.

        Another failure of these bots, they’re Pre-Trained. It’s the “p” in the name. So anything they generate will be based on the training data, with no changes to the algorithm based on interacting with users. You can “convince” the bot of anything and the second you close that browser window, the bot basically resets to factory defaults.

        • FaceDeer@kbin.social
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          1 year ago

          Maybe it’s trying to use markdown to create a numbered list, in many flavours of markdown that would do it.

      • m3adow@feddit.de
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        1 year ago

        Probably botched Markdown formatting. Ordered Markdown lists will automatically be ordered properly, so starting each point with ‘1.’ doesn’t matter.

        • exscape@kbin.social
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          1 year ago

          I also think it’s botched Markdown but from the opposite perspective. When you have many points that end up parsed as several separate 1-item lists, you can write 1. 2. 3. and it will make it 1. 1. 1. since each list only has one point.

    • pulaskiwasright@lemmy.ml
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      1 year ago

      This sounds exactly like something Kotaku would write:

      One of the key criticisms leveled at Tetris is the lack of diversity in its visual representation. The game predominantly features blocks of different shapes and colors, but the absence of any explicitly diverse or racially inclusive elements raises questions. In a world that is culturally diverse, the omission of representation within the game can be seen as a missed opportunity to promote inclusivity.

    • victron@kbin.social
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      1 year ago

      Lmao it’s awesome, I haven’t read Kotaku in ages, so I don’t know if it sounds Kotaku-y enough, but holy damn I can totally imagine a human nutjob writing that shit