Well, it’s a roleplaying game where your choices don’t matter, a dungeon delver where 90% of them are procedurally generated with nearly identical enemies, and an exploration game with very little to find.
where 90% of them are procedurally generated with nearly identical enemies
It’s worse than that. The POIs are recycled almost exactly. They’re made in a way where they could have been procedural, but instead we get the same dozen-ish of them repeated with the same things in the same place.
Well, it’s a roleplaying game where your choices don’t matter, a dungeon delver where 90% of them are procedurally generated with nearly identical enemies, and an exploration game with very little to find.
It’s worse than that. The POIs are recycled almost exactly. They’re made in a way where they could have been procedural, but instead we get the same dozen-ish of them repeated with the same things in the same place.