Whether a fan of text adventures or not, Aaron delves not just into the history of these games, but also the development and impact. I was blown away by the degree of creativity and diversity. Games that pushed the boundaries of AI and social issues. I’ll be returning to this book as I explore many of the adventures referred to therein. https://www.goodreads.com/book/show/178590015-50-years-of-text-games
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In a similar vein, though more about video-games themselves, I can also recommend Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games by David L. Craddock. (For those who are interested in DungeonCrawlers and their origins)
I’ve also read this–recommend!
This looks awesome, can’t wait to check it out!