‘You say this every time a product is treated like a service! Make up your mind!!!’
Most of those aren’t even different situations - they’re all blatantly about charging real money inside video games. Just like this. “Microtransactions” are intolerable bullshit, and they’re in fucking everything.
I say this a lot because IT’S IN EVERYTHING. Hello, and welcome to the point! This greedy exploitation is the dominant strategy. It sucks for everyone, customers and developers alike, because you can either become this kind of (eugh) “live service,” or make less money than the suits expect. So every genre, every price point, fuckin’ single-player games, will grow this rot, and then try to soak you for unlimited quantities of real-life currency.
This needs to stop. There is only one way that happens.
Oh and fuck anyone still going ‘yOu wAnT iT fOr FrEe!’ when what I want is for companies to SELL GAMES, AS PRODUCTS. I am the one saying Genshin Impact should cost $60 and include the whole game, at time of sale. You are the ones who want it for free.
You say this for everything, holy shit man.
“Only legislation will fix this” was your response to WoW charging extra for early access, to Mortal Kombat having paid fatalities, to a Disney game not being free-to-play when it leaves early access, to a translation error from a developer who does not speak English and/or the developer adding paid DLC to their $20 game, to a free mobile game having in-app purchases.
I’m really starting to think that you truly believe game developers should perform unpaid labor.
Wow dude, you really need a hobby.
‘You say this every time a product is treated like a service! Make up your mind!!!’
Most of those aren’t even different situations - they’re all blatantly about charging real money inside video games. Just like this. “Microtransactions” are intolerable bullshit, and they’re in fucking everything.
I say this a lot because IT’S IN EVERYTHING. Hello, and welcome to the point! This greedy exploitation is the dominant strategy. It sucks for everyone, customers and developers alike, because you can either become this kind of (eugh) “live service,” or make less money than the suits expect. So every genre, every price point, fuckin’ single-player games, will grow this rot, and then try to soak you for unlimited quantities of real-life currency.
This needs to stop. There is only one way that happens.
Oh and fuck anyone still going ‘yOu wAnT iT fOr FrEe!’ when what I want is for companies to SELL GAMES, AS PRODUCTS. I am the one saying Genshin Impact should cost $60 and include the whole game, at time of sale. You are the ones who want it for free.