nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 年前Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthoughtwww.eurogamer.netexternal-linkmessage-square11fedilinkarrow-up176cross-posted to: starfield_mods@lemmy.zipgaming@beehaw.org
arrow-up176external-linkStarfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthoughtwww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 年前message-square11fedilinkcross-posted to: starfield_mods@lemmy.zipgaming@beehaw.org
minus-squareCashewNut 🏴@lemmy.worldlinkfedilinkEnglisharrow-up3·1 年前Bethesda tried to monetise mods to help mod devs get money for their projects. They were absolutely destroyed by backlash and withdrew it.
minus-squarewahming@monyet.cclinkfedilinkEnglisharrow-up6·1 年前Because the implementation was a shitshow. There was no verification that uploaders of popular mods were the actual mod creators, anybody could rush to be the first to upload something.
Bethesda tried to monetise mods to help mod devs get money for their projects.
They were absolutely destroyed by backlash and withdrew it.
Because the implementation was a shitshow. There was no verification that uploaders of popular mods were the actual mod creators, anybody could rush to be the first to upload something.