Hi all,

I’ve decided to start a GameDev community as I didn’t see any on this instance or others.

What’s your relation with game development?

I’ll start; I’m a hobby game developer at most, mainly having experience with MonoGame (based on XNA) but I switched to C# + SDL2 (using SDL2-CS). Currently writing my own semi-engineless game (I don’t want to say that I’m building my own engine, but I do have some reusability for my own sake) while figuring out SDL2 and always looking for best practices.

I tried Unity, GoDot, Unreal Engine and more over the years, but as someone with a background in software development the freedom of the code-first approach always works better for me.

Welcome!

  • foosel@feddit.de
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    Hi there! Just came across this community after recently creating a Lemmy account (yet another Reddit refugee I guess).

    I’m glad to see a gamedev community on here! I’ve been a coder and a gamer all my life, but only this year after an amazing birthday present did I finally get into combining the two, and now I just completed my first gamejam.

    Currently I’m only into Godot Engine, but I’ve also got an eye on some of these fantasy consoles like the PICO-8 or the TIC-80.

    And I watch a ton of game design YouTube channels.

    • NoxiousPluKOPM
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      That’s awesome! I’ve read some of your blog post and there was some recognition :D I once started with GWBasic and QBasic as well and years after did NeHe’s GLUT tutorials, also many years ago :D

      I tired Unity and Godot and could never get used to the visual approach, but I might give it another try - Godot seems to mature fast. Also thanks for the channel recommendations! I knew some of them but not all.