One chestnut from my history in lottery game development:

While our security staff was incredibly tight and did a generally good job, oftentimes levels of paranoia were off the charts.

Once they went around hot gluing shut all of the “unnecessary” USB ports in our PCs under the premise of mitigating data theft via thumb drive, while ignoring that we were all Internet-connected and VPNs are a thing, also that every machine had a RW optical drive.

  • lightnegative@lemmy.world
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    1 year ago

    Developing on VMs also sucks, neverending network issues on platforms like Windows which have a shitty networking stack (try forwarding ports or using VPN connections).

    In fact, Windows is just a shitty dev platform in general for non-Microsoft technologies but I get that you needed to go for the least shit option

    • ShunkW@lemmy.world
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      1 year ago

      Yeah fortunately we didn’t need to do any port forwarding or anything complex for networking for developing locally. It was definitely much easier for us. I don’t like Apple, but I didn’t mind my other old job that gave us MacBooks honestly.