Every PC I’ve ever used automatically detects and adjusts resolution to the display you connect to it. Even Nintendo Switch will detect when it’s docked and automatically adjust the display resolution. But on Steam Deck you literally have to adjust the display resolution for every game, every time you switch displays.

Since getting the SD I have shoved my PC into another room to displace the heat (until I get a mini-split) and I just stream from it to the Deck, whether docked at my desk or on the couch or on the big screen. But this really complicates that process unnecessarily.

This has also not been fixed in Nobara or Chimera.

What’s the limitation there?

  • helenslunch@feddit.nlOP
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    1 year ago

    What’s the point in rendering a game in 4K if the display is only 1080p?

    That would be stupid and I never suggested anything of the sort.

    • bananaw@sh.itjust.works
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      1 year ago

      So based on arbitrary categorization of specific games it should know when to display in max resolution when plugged in to an external monitor?

      That’s tough to manage and not worth the headache

      • helenslunch@feddit.nlOP
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        1 year ago

        So it should be left up to the user, like every other graphics settings on every other device…

          • helenslunch@feddit.nlOP
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            1 year ago

            I detailed my suggestion clearly several times at this point. The Deck should operate like every other piece of hardware that automatically detects and switches to the resolution of whatever display you connect to it, unless and until you specify otherwise.

                • Fisch@lemmy.ml
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                  1 year ago

                  Correct, normally Linux uses the highest resolution a display has but, as someone else already commented, the Steam Deck probably doesn’t do that because it’s made to run at about 720p and setting the resolution to something higher might cause the game to run very poorly by default or softlock.