• KairuByte@lemmy.dbzer0.com
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    1 year ago

    I personally hate this kind of twist. If you need to actively lie to your player, not just mislead with some clever wordplay, it always feels like you’re breaking trust.

    • CmdrUlle@feddit.de
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      1 year ago

      Why explain it in meta, instead of the old trustworthy totally-not-a-witch saying it only affects evil?

      • MJBrune@beehaw.org
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        1 year ago

        Still is a betrayal of trust if the player prices the sword effects are over way then it changes. Video games rarely do this because breaking that trust feels terrible.

    • Madison420@lemmy.world
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      1 year ago

      No need to lie, have it start to say stuff after awhile and if the other doesn’t jump to demon sword that’s on them.