nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoOriginal Halo devs reveal how much had to be sacrificed to create the iconic shooter: "We shipped at least one level we shouldn't have"www.gamesradar.comexternal-linkmessage-square17fedilinkarrow-up176
arrow-up176external-linkOriginal Halo devs reveal how much had to be sacrificed to create the iconic shooter: "We shipped at least one level we shouldn't have"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square17fedilink
minus-squareZpAz@lemm.eelinkfedilinkEnglisharrow-up19·1 year agoWould be nice if this was a bit more of an in depth article. Halo CE is one of the finer shooters ever made. Definitely one of the more important.
minus-squareQuicky@lemm.eelinkfedilinkEnglisharrow-up13·1 year agoIt’s just a shitty summary of a great article in this Month’s Edge. I’d recommend reading that instead.
Would be nice if this was a bit more of an in depth article. Halo CE is one of the finer shooters ever made. Definitely one of the more important.
It’s just a shitty summary of a great article in this Month’s Edge. I’d recommend reading that instead.