It’ll be interesting to see how a linear shooter from back then would translate to today’s time. Would it be more like Last of Us where each encounter is thrilling and tense, or would it be like Max Payne 3/Uncharted 4 where you move from one level to another with a moving plot line?
Yeah you’re right. Doom Eternal is great. I’m playing Metro series and even that’s pretty good in terms of balancing story and gameplay.
It’s just that coming from Remedy, Max Payne’s basic formula of corridor shooter probably doesn’t match their other games anymore, so I’m curious to see how they’re going to remake it.
It’s hard to imagine “tense” action with how goofy the enemies act, so I guess the second option sounds better? I’ve never played Max Payne 3 or Uncharted 4, so I don’t really know exactly what you mean.
Me too. Max Payne 3 is like the previous entries, just a bit more focus on close range corridor shooting with cover mechanics. Similar to previous entries but with a very stylized story telling.
It’ll be interesting to see how a linear shooter from back then would translate to today’s time. Would it be more like Last of Us where each encounter is thrilling and tense, or would it be like Max Payne 3/Uncharted 4 where you move from one level to another with a moving plot line?
Removed by mod
Yeah you’re right. Doom Eternal is great. I’m playing Metro series and even that’s pretty good in terms of balancing story and gameplay.
It’s just that coming from Remedy, Max Payne’s basic formula of corridor shooter probably doesn’t match their other games anymore, so I’m curious to see how they’re going to remake it.
It’s hard to imagine “tense” action with how goofy the enemies act, so I guess the second option sounds better? I’ve never played Max Payne 3 or Uncharted 4, so I don’t really know exactly what you mean.
Me too. Max Payne 3 is like the previous entries, just a bit more focus on close range corridor shooting with cover mechanics. Similar to previous entries but with a very stylized story telling.