Blizzard bans 250,000 Overwatch 2 cheaters, says its AI that analyses voice chat is warning naughty players and can often ‘correct negative behaviour immediately’::Overwatch 2 has not been having a good time of it in 2023. May brought the unwelcome news that Blizzard’s original plans for the game’s post-launch support were being changed, mainly the pro
Why though? What expectation of privacy do you have for a moderated public platform? Why is this substantially different than ingame chat logs? How could they moderate voice chat otherwise?
In the context of online games specifically, harrasment over voice chat is an enormous problem, and it drives players away from VC (decreasing their ability to communicate with a team in a team game), or drives players away from the game entirely.
If it works even just /decently/ well and has a functional appeal process, this is an unqualified win. We need to start filtering out the harassment endemic to the broader gaming community.
How long until information from our conversations is recorded and sold to data firms that will in turn use it to sell to us, or hacked and personal conversations exposed.
That’s a separate problem, though. I would of course oppose that.
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It isn’t, I don’t use in game chats.
Then you don’t understand the scope or nature of the problem trying to be solved.
No, I just refuse to have some shitty company monitoring me when I’m trying to be relaxed and have fun. It’s bad enough you can’t do shit online without invasive bullshit, but I’ll be fucked if I’m going to deal with it when I’m playing a game.
Idgaf what anyone else is doing or not doing, that’s not my problem.
If you don’t use it then how is it a big deal if it’s monitored?
That’s why I don’t use them. I outright object to it on principle.