It could be. It doesn’t say what studio is working on it. If it’s BSG then yeah. If it’s contracted out to another studio then I wouldn’t be surprised to see a version with the newer rendering tech and things like that.
I think it’s part Covid but also part that they just underestimated how much time they needed. Clearly it still could have baked a little longer. It feels like it was only fully playable at the very end because so much QoL stuff needs to be added, in my opinion. I think it would have been smart to at least have the mod tools ready at launch, or at least weeks later. It looks like it’s going to be months for those though.
It also says FY which I assume means Fiscal Year. It seems like Microsoft’s fiscal years end in June and start in July based on browsing a few investor pages (like this one saying fourth quarter ended in June). Not that that completely solves for the time difference but wanted to mention it
Well we all knew that much at least. It was originally announced to be released in 2022 but they pushed it back almost a full year to 2023. Guessing when development slowed due to salvage work needed for Fallout 76 and then likely a mandate from Microsoft to polish it more before release.
Lol Starfield 2021
I guess they’re behind schedule then
Probably COVID, so I’d add 2 years to each of these dates for possible releases if a project hasn’t been cancelled.
I’d love an Oblivion remaster next year. Although I have a sneaking suspicion the Skyblivion project might end up being the more polished experience.
From looking at skyrim remaster, oblivion/fo3 just gonna be texture update and some lighting/shader change, that’s it.
Well I would expect some patches at least for fallout 3 as that was more broken with current PCs but who knows.
It could be. It doesn’t say what studio is working on it. If it’s BSG then yeah. If it’s contracted out to another studio then I wouldn’t be surprised to see a version with the newer rendering tech and things like that.
I think it’s part Covid but also part that they just underestimated how much time they needed. Clearly it still could have baked a little longer. It feels like it was only fully playable at the very end because so much QoL stuff needs to be added, in my opinion. I think it would have been smart to at least have the mod tools ready at launch, or at least weeks later. It looks like it’s going to be months for those though.
It also says FY which I assume means Fiscal Year. It seems like Microsoft’s fiscal years end in June and start in July based on browsing a few investor pages (like this one saying fourth quarter ended in June). Not that that completely solves for the time difference but wanted to mention it
It’s official. The release of the next Elder Scrolls will be any time from now to 2028.
If we’re lucky.
Well we all knew that much at least. It was originally announced to be released in 2022 but they pushed it back almost a full year to 2023. Guessing when development slowed due to salvage work needed for Fallout 76 and then likely a mandate from Microsoft to polish it more before release.
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