• mustardman@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    32
    ·
    1 year ago

    They actually explicitly stated as such:

    Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs?

    A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data.

    • Grass@geddit.social
      link
      fedilink
      English
      arrow-up
      15
      ·
      1 year ago

      Doesn’t steam let you download games you purchased that have since been removed? Will they try to bill developers still in this case?

        • Pyr_Pressure@lemmy.ca
          link
          fedilink
          English
          arrow-up
          6
          ·
          1 year ago

          Curious if they would charge once install was completed or once install commences.

          If I try to install a game and for whatever reason it fails, and I have to try again, would they charge for two installs?

          • mosiacmango@lemm.ee
            link
            fedilink
            English
            arrow-up
            6
            ·
            1 year ago

            Probally an api call that goes out to Unity once you start a game and the engine comes online.

            Im sure they would love to charge devs the instant we click a download link though.

            • P03 Locke@lemmy.dbzer0.com
              link
              fedilink
              English
              arrow-up
              10
              ·
              1 year ago

              An API call that could be faked. Easily.

              Imagine a bot network that screws over a developer because of fake installer API calls.

    • bastion@feddit.nl
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      Bye, Unity! It’s nice to know you’ve gone evil, so that even if you backpedal on this, we’ll know never to trust you again…

    • azertyfun@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 year ago

      One hour before that Q&A went live:

      PM: Hey Steve! Yes, you from development! How can the, uh, that runtime of yours, tell if it’s a new install or a reinstall?
      S: As of right now it can’t, we just have aggregate data. We’d need to update it to support that. We have an item on the backlog already if you –
      PM: No need! I have all the information I need!