germanatlas to 196 · 2 years agoUnity Engine Rulei.imgur.comimagemessage-square103fedilinkarrow-up1858
arrow-up1858imageUnity Engine Rulei.imgur.comgermanatlas to 196 · 2 years agomessage-square103fedilink
minus-squareAdmiralShat@programming.devlinkfedilinkEnglisharrow-up13·2 years agoJust to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They’re static in Godot, but as soon as you save in Blender, it updates in godot without export
Just to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They’re static in Godot, but as soon as you save in Blender, it updates in godot without export