germanatlas to 196 · 1 year agoUnity Engine Rulei.imgur.comimagemessage-square103fedilinkarrow-up1857
arrow-up1857imageUnity Engine Rulei.imgur.comgermanatlas to 196 · 1 year agomessage-square103fedilink
minus-squareAdmiralShat@programming.devlinkfedilinkEnglisharrow-up13·1 year agoJust to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They’re static in Godot, but as soon as you save in Blender, it updates in godot without export
Just to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They’re static in Godot, but as soon as you save in Blender, it updates in godot without export