Ubisoft could potentially launch somewhere between the middle of September to the middle of October after being denied certification by PlayStation and Xbox.

In a written update, producer Mark Rubin said that Ubisoft started the certification process for XDefiant on PlayStation and Xbox at the end of July. However, in mid-August, Ubisoft found out that the game received a Not Pass. If it had passed, then XDefiant would have been released at the end of August.

Now, Ubisoft has to search for compliances and functionality bugs within the game and fix them so that it can ship. Ubisoft plans to submit to first party platforms for certification again in less than two weeks. If the game passes, then it can officially be released by middle to late September.

  • Otter@lemmy.ca
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    1 year ago

    Yea I’d expect something like that from an indie developer that’s not familiar with the approval process

    Why would they submit if they weren’t sure if was going to pass lol

    • GreenMario@lemm.ee
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      1 year ago

      Ubisoft is a big company. I can see it as the devs saying “it’s not ready” and some exec, high on his if you believe hard enough it’s true bullshit and said either submit it or find another job.

      Maybe they thought their checks cleared?

      Or, it’s a security violation. Maybe the game accidentally opens a door to allow unsigned software to run.

      • GhostMatter@lemmy.ca
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        1 year ago

        Best comment here. Either exec (with overconfidence or deadlines), or security violation seem most likely. Surprising that it’s for both platforms though…

      • VioletRing@kbin.social
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        1 year ago

        I’ve never played Cyberpunk, but watched my husband play for a lot of hours. I played Xdefiant’s beta for a day in June. I’m puzzled by why it didn’t pass. Beta was not buggy, had maybe one minor issue with it. My guess is security violation.