Uluganda@lemmy.ml to Linux@lemmy.ml · 1 年前It either runs on Linux or refundlemmy.mlimagemessage-square288fedilinkarrow-up12.94K
arrow-up12.94KimageIt either runs on Linux or refundlemmy.mlUluganda@lemmy.ml to Linux@lemmy.ml · 1 年前message-square288fedilink
minus-squareMonkderZweite@feddit.chlinkfedilinkarrow-up3·edit-21 年前Cries in pipeline hacks for DirectX. Didn’t Space Engineers do this?
minus-squareGamey@feddit.rockslinkfedilinkarrow-up1·1 年前I am not really sure what you mean with that tbh
minus-squareSethayy@sh.itjust.workslinkfedilinkarrow-up3·1 年前Probably space engineers more abuses the direct pipeline than uses it, in ways that translation layers wouldn’t be able to emulate the quirks. Their goal is to be compliant not equivalent
minus-squareMonkderZweite@feddit.chlinkfedilinkarrow-up2·1 年前Exactly. And some do other dirty hacks in DirectX.
minus-squareGamey@feddit.rockslinkfedilinkarrow-up1·1 年前True, it can’t add new ones ether because it’s a extra layer and not part of the actual game!
minus-squareSethayy@sh.itjust.workslinkfedilinkarrow-up1·1 年前NGL it would be cool as hell if they did just for linux wine devs
Cries in pipeline hacks for DirectX. Didn’t Space Engineers do this?
I am not really sure what you mean with that tbh
Probably space engineers more abuses the direct pipeline than uses it, in ways that translation layers wouldn’t be able to emulate the quirks.
Their goal is to be compliant not equivalent
Exactly. And some do other dirty hacks in DirectX.
True, it can’t add new ones ether because it’s a extra layer and not part of the actual game!
NGL it would be cool as hell if they did just for linux wine devs