Ugh, they are bringing back radiant quests? Did they learn nothing from Skyrim? Bare minimum, radiant quests have to be BETTER than Deep Rock Galactic missions. But better to just not have them at all, a la Baldur’s Gate 3.
@Wahots@Ketram disagree completely. I think it’s an easy thing to put in that provides quick and straightforward content to players that either want to take a step away from dialogue and dive right in to some instant action or players that have finished most of the content and are feeling like they’re running out of stuff to do. Besides, it always felt weird when a faction ran out of stuff for you to do. Like “yeah we’re still active, no you can’t help, please go.”
Ugh, they are bringing back radiant quests? Did they learn nothing from Skyrim? Bare minimum, radiant quests have to be BETTER than Deep Rock Galactic missions. But better to just not have them at all, a la Baldur’s Gate 3.
@Wahots @Ketram disagree completely. I think it’s an easy thing to put in that provides quick and straightforward content to players that either want to take a step away from dialogue and dive right in to some instant action or players that have finished most of the content and are feeling like they’re running out of stuff to do. Besides, it always felt weird when a faction ran out of stuff for you to do. Like “yeah we’re still active, no you can’t help, please go.”
Hey thanks to radiant quests I now know that there is “wildlife” on Luna. Isn’t that awesome?!